Posts Tagged ‘NeocoreGames’

Science Invades The Incredible Adventures Of Van Helsing

By John Walker on October 17th, 2013.

I was surprised by The Incredible Adventures Of Van Helsing. Yet another action RPG, but one that actually did something original – it worked in some tower defence elements. Now, I’m the first person to roll my eyes out of my head, over the desk, and out of the window on seeing the words “tower defence elements”, but impressively they made sense here, felt like a natural part of the game. It wasn’t brilliant, but it was a decent budget ARPG well worth picking up on an inclement day. Since then, three chunks of DLC have appeared, the latest adding a new class, the Arcane Mechanic.

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Wot I Think: The Incredible Adventures Of Van Helsing

By John Walker on June 3rd, 2013.

The Incredible Adventures Of Van Helsing wasn’t what I was expecting. And managed to continue to not be what I was expecting the further I progressed. Having somehow gained the impression (maybe imagined?) that it would be more of a straight RPG, I was surprised to find myself playing an action-RPG, very much in the mould of Titan Quest. I was further surprised when it started introducing tower defence themes. Here’s wot I think:

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Interview: The Incredible Adventures Of Van Helsing

By John Walker on August 8th, 2012.

We’re being blessed with a swell of action RPGs in the near future, and among their number is the intriguing The Incredible Adventures Of Van Helsing. From NeocoreGames, they who brought us the King Arthur strategy RPGs, it’s a sharp change of direction for the studio, and a return to releasing a game independently. We spoke to them about why they’ve headed in this direction, what lessons they’ve learned from recent ARPG releases, and their ongoing research into who would win in a fight between a vampire and a werewolf.

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