Neptune’s Pride is an in-development slow-form browser-based strategy game from Iron Helmet games, currently in open beta. You can play it now. Over a period of a month or so, we did just that, with intriguing consequences. We’ve joined forces with PC Gamer (who are also posting this diary here) to bring you the full story of what happened…
Posts Tagged ‘Neptune’s Pride’
The RPS battle of Neptune’s Pride treads steadily on. We’re reaching that late-1917 in WW1 period of exhaustion, and we’re still trying to work out how we’re going to write it up. However, to get a taste for it, here’s Quinns writing about it for Game Set Watch. He sums up the game so…
Neptune’s Pride is a game of two things:
#1: Intergalactic War
#2: Being a jerk
He’s not entirely wrong. Read more here.
I haven’t played this yet – though I’ve just signed up – but this beta interests me in a couple of ways. Firstly, it’s by a new developer founded by ex-Irrationalite (i.e. Freedom Force, Swat, Bioshock, etc) Jay Kyburz with fellow Irrationalites. It seems I like writing “Irrationalites”. Secondly, it may be the closest thing I’ve seen to what I wished for at the end of my Travian piece back in the day – diplomacy-heavy, low-maintenance, smaller-player-numbers strategy game you can slide into your day. Neptune’s Pride is a online-only space-empire game. It’s been in development for 4 months, but is already is functional and in open Beta. There’s a video below which shows the basics, but you’d be better going to look around the site.
Read the rest of this entry »