Posts Tagged ‘Nerdook’

Brokedown Fences: Deadly Neighbors

By Adam Smith on July 30th, 2012.

Oh, cack and ashes, the bastards have only gone and brought a cat to the party. The party is the kind where kids chop at each other with knives while their hulking mothers punch each other in the face. Dad’s in the background with his rifle, drawing a bead on Sanity Claws, the neighbours’ recently purchased feline. Deadly Neighbors 2 is a simple Flash game, teams of three fight to the turn-based death on a small grid, but it’s free and it manages to be cute despite featuring children in Jigsaw masks being eaten by dogs. There are plenty of upgrades and classes to unlock and a neat feature whereby beating all the randomised computer households sees a final scrap against a player’s family, all levelled up having completed the game. If you win, your family becomes someone else’s boss fight.

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HeyDOS: I Am An Insane Rogue AI

By Alec Meer on January 6th, 2011.

Saying “lots of indie games have been inspired by Portal” is a bit like saying “sofas are quite nice to sit on”, yet despite that ongoing cavalcade of tribute titles, I don’t believe anyone’s yet hit on the splendid idea of playing as GlaDOS. Oops, my mistake – a chap named Nerdook has.

While being a GlaDOS sim is doubtless its main draw, browser game I Am An Insane Rogue AI clearly owes a debt to all the great homicidal digi-brains (SHODAN and HAL particularly. I’m sure there’s some horrific slashfic about those guys out there somewhere. No, you don’t need to share it with us).
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