Posts Tagged ‘Neverending Nightmares’

Hurrah! – Neverending Nightmares, Hot Tin Roof Funded

By Nathan Grayson on October 1st, 2013.

Probably the most dismal, upsetting celebratory image ever.

Kickstarter can be a nasty, brutish place to those who aren’t prepared for its rigors, and even some of the best and brightest come away penniless at the hands of its fickle whims. That is why days like today are the very best, because three very promising-looking projects crossed the finish line with pleasantly jingling pockets. Each member of the trio – exceedingly personal (and video-able) horror tale Neverending Nightmares, noir sidescroller Hot Tin Roof, and permadeath adorable puppy survival trek Death Road to Canada – has fallen under RPS’ searing gaze before, and each received a smile, a pass into the hallowed halls of our approval, and a really good cookie. Now, believe it or not, they have a chance at even better things.

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Let’s Blather/Cower All Over Neverending Nightmares

By Nathan Grayson on September 28th, 2013.

We brought you word of Retro/Grade creator Matt Gilgenbach’s Neverending Nightmares a while back, and the pitch definitely didn’t tiptoe lightly on the heartstrings. In short, Gilgenbach has spent his whole life struggling with obsessive compulsive disorder and depression, and when Retro/Grade’s reverse-shmup antics only succeeded in rewinding money right out of his bank account, his personal demons began haunting him worse than ever. Neverending Nightmares is a psychological horror game born of those miserable experiences, an attempt by Gilgenbach to both expel and explore them. With the game’s Kickstarter winding down (and still in need of a bit more aid), I thought I’d play through its gruesomely gorgeous demo and discover just what sort of darkness lies inside. Also, I am a whimpering coward and I waited until nighttime to record. Inevitably, I start freaking out and babbling to myself like a lunatic, as all sensible, sane adults do in order to keep calm. Now if you’ll excuse me, I’m going to go find a corner and just, er, breathe for a while. Yeah, that sounds nice. 

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Matt Gilgenbach Tries Again With Neverending Nightmare

By Cara Ellison on July 24th, 2013.

horror of game development

I feel really bad for Matt Gilgenbach of Infinitap Games, whose game Retro/Grade, he explains “was nominated for two IGF awards in 2009 as well as won the IndieCade Audience Award in 2010″, and despite that, managed to be a spectacular failure for the talented guy – it just didn’t sell. As Nathan said back in March, Retro/Grade moonwalked onto Steam a little while back, and it’s currently on sale for next to nothing (Pick it up! It’s a super-great reverse rhythm’up in space!), but that’s not why we’re here. Matt has picked himself back up. He is going to try again. This time, it’s going to be a neverending nightmare (in that, it is called Neverending Nightmares). Read the rest of this entry »

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