Posts Tagged ‘Neverwinter’

Neverwinter’s Open Beta Live – Help Start The RPS Guild!

By John Walker on April 30th, 2013.

Town centre on a Saturday night.

Update: Well, that was a disaster. It turns out the silly game only lets you start a guild if all members of your current party are over level 15, or bought a Founders pack, or transferred Zen into the game. So it didn’t happen tonight. However, if those who tick any of those boxes want to email me either via above, or in the game (jennifer@bothererer), we can try to organise something soon.

Sorry I wasn’t able to respond to everyone’s questions in game – that tiny little chat box and the sheer volume made it impossible.

Cryptic’s Neverwinter has just gone live into open beta, not half an hour ago. Which means that now all and sundry can return to the Sword Coast to swash, thieve, bludgeon or feyly dance through it’s grrrrr-based adventures. And so it is that it only seems appropriate for there to be an RPS guild within. If you’re interested in joining, we’ll need some help getting it going – details below.

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Remembered Realms: Neverwinter’s Beta Starts Today-ish

By John Walker on April 25th, 2013.

Neverwinter goes into a proper open beta very soon (today in fact, for those with the head start, 30th for the plebs), and we’ll finally be able to have enough time with it to properly get to grips. The all-too-short beta weekends have shown a game that’s definitely bursting with potential, not least because of the Foundry in which users can create their own in-game quests and campaigns for others to play. Also, today is the day that Perfect World release the one billionth trailer for the game! Congratulations all involved.

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Neverwinter Trailer #23123123: The Control Wizard

By Craig Pearson on March 14th, 2013.

How can he aim with that ball out in front?
It’s not quite “every time a bell rings an angel gets his wings”, but there’s a saying I hope will lodge in the world’s collective unconscious: “Every time Craig Pearson is on RPS, a Neverwinter trailer is released”. It’s true. Whenever I pretend to be an RPS writer, the guys at Cryptic put out another Neverwinter trailer. For some reason, my being here is inextricably linked to the ebb and flow of audio visual information about a game where wizards are hitting people. I’m here for a couple of days next week, so we’ll have definite proof. If they follow up this video of the control wizard in action, then they’ve definitely hacked into my Google calender. And if that’s true, then they know about the…. uh-oh. I’ll be right back.
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Mounty: Neverwinter Allows You To Ride The Sport Cow

By Jim Rossignol on March 4th, 2013.


We knew that Neverwinter allowed players to ride giant spiders – that much was obvious – but a new trailer has revealed that they can also ride horses! And there was me thinking those wildly roaming quadrupeds were just for eating.

John had a rather good time with Neverwinter when he played it recently, and the game is currently in beta wot you can sign up for.
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Neverwinter Is Looking Orcward

By John Walker on February 21st, 2013.

After my time spent on the beta weekend with Neverwinter, I’ve been itching in my chair to get back to the game. It certainly wasn’t perfect, but then it’s a beta and they’re not meant to be, but a couple of days in Cryptic’s envisioning of the D&D realms captured a purity of both fantasy and the MMO that made me want to carry on. In the meantime, I’m applying trailer patches to my arms, the latest introducing the Orcs.

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Hands On: Neverwinter Beta

By John Walker on February 11th, 2013.

Cryptic’s Neverwinter had its first beta weekend these last couple of days. I jumped in, rolled a young half-elf, and had a look around for a couple of days. With the game still without a fixed release date, there’s clearly still a lot of time for change. But as it stands, here are my hands-on impressions of the game so far.

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Siege It: Neverwinter’s First Beta Weekend Tomorrow

By John Walker on February 7th, 2013.

They're staring in confusion at Perfect World's website.

I’ve kept Neverwinter at arm’s length. I don’t know what to think about it. I loved NWN2, and while the series more immediately lends itself to the shared world of an MMO than other BioWare properties, I’ve got those fan-nerves of seeing a completely separate studio take it on. But then that studio is Cryptic, they of the glorious City Of Heroes, so… I get in a muddle. The good news is, the first beta weekend is coming up tomorrow, so minds can start to be made.

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Could Being A Neverwinter Founder Make You Drow-sy?

By Jim Rossignol on January 30th, 2013.


I spent some time typing experimentally into the headline bar “…Wants You To Founder Its Beta Weekend… Founders Keepers… Beta Found Than Neverwintered” and so on. But none of it made any sense. And that is what I came up with. You know. Because drow. Sorry. My powers are gone. Fortunately, by returning to a nest made of shredded RPGs, held together with mucus and bad dreams, those powers can be regenerated. I’ll retreat there, probably around February 8-10, March 8-10, and March 22-24, which is when Neverwinter‘s beta will take place. With its user-generated content and D&D trappings, it should be a healing sort of environment for discombobulated old nerd-wraiths like me. The more excitable among our kind – and those with wallets full of platinum – will like invest in Founders Packs, which are fashionable pre-order garments of the online-gaming catwalk. Or something.

Trailer can be found in the Underdark below! Giant armoured spider mounts from Menzoberranzan! Look over there! *vanishes*
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Neverwinter Is Excited About Its Great Weapon Fighter

By Craig Pearson on January 11th, 2013.

That is a mighty weapon.
I asked Adam if the Neverwinter remake was out, and he said he thought it was. Then I checked and it turns out it’s not. We were both wrong. I was thinking of the Baldur’s Gate remake, and Adam just got confused and believed every game ever was released. The boy’s been planning a Half-Life 5 marathon, and I had to break it to him. That is the worst part of the job, believe me. He can make a puppy face like no-one else. The best bit is when I get to show you all trailers of upcoming games, especially when they toss around terms like “Great Weapon Fighter”. Click your strong internet browser and use your average eyeball lookers to watch it.

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Lore And Behold: Neverwinter Helm’s Hold Trailer

By Craig Pearson on October 17th, 2012.


No good ever comes from having a creaky old lady narrator. Take Helm’s Hold, a healing monastery in Cryptic’s upcoming Neverwinter MMO. Its original purpose is to wipe magical curses from the afflicted. A noble place. A safe place. Then the portentous, wobbly narrator starts to speak and you know she’s basically invoking trouble. Fiendish cultists have taken over, and now all the people are suffering with itchy magic skin. The recording studio was probably built on an ancient shark burial ground, and her script was likely scrawled on the back of the pattern of the Turin Shroud. Do everyone a favour: take a lozenge and check for bones sticking out the ground whenever you’re at a recording session. Neverwinter was such a nice place before you came along.

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Encouraging: Neverwinter’s User-Created Content

By Nathan Grayson on September 25th, 2012.

In this mission, you play from the perspective of a torch that spends all of eternity watching heroes pass, never acknowledging the crucial role it plays in their journeys.

I’m still feeling pretty on-the-fence about Cryptic’s Neverwinter MMO-that-wasn’t-but-then-was-again – primarily because 1) it’s another fantasy MMO and 2) Neverwinter Nights was kind of the greatest. But, if nothing else, Neverwinter’s looking to at least preserve a bit of the BioWare build-o-tron classic’s spirit. That is to say, you can make anything your heart desires – so long as your heart desires an MMO mission that can be designed within Neverwinter’s (impressively robust) Foundry toolset. Follow a user-created web of lies, deceit, breath-taking plot twists, intrigue, and charmingly rogue-ish quips after the break for precious, precious details.

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