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Posts Tagged ‘Nikopol: Secrets of the Immortal’

Be Careful, Nikopol Demo Impressions

Posted by John Walker on September 12th, 2008.

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I'm being as careful as I can.

I’m as cynical as the next so-called “man”, but there comes a time when you have to stop, breathe out, and realise how good we have it. Games are great. Life is good! But the Nikopol demo is rubbish. Ah well, it was a positive time while it lasted.

The above em-pictured quote rather gloriously appears at the start of the demo, which means I’m in no position to comment on the potential of the game whatsoever. It might not be an incredibly dated fixed-point Myst-style adventure, with pixel hunting and endless instant deaths. It could be the greatest adventure of all time! Be careful.

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Nikopol US Deal: Turn On The Bright Lights?

Posted by Kieron Gillen on May 15th, 2008.

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My move to London hasn't been kind.

Curious. Got Game Entertainment have announced they’re doing the US distribution of White Birds Productions‘ Nikopol: Secrets of the Immortals. Which – er – doesn’t appear to have a website yet. It’s an adventure game based on Enki Bilal’s series of graphic novels which… okay, I’m going to spin off here. Basically, Bilal – along with people like Moebius – is one of the most striking influences on traditional (read: weird) French development. When a game like Fahrenheit (aka Indigo Prophecy) goes a bit odd, it’s them guys they’re aping. What strikes me about the initial set of shots is by how much they’ve missed the mark. Let’s do a quick compare and contrast…
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