Posts Tagged ‘Nival’

Get Your Dote On: Prime World Properly Launched

By Alice O'Connor on April 1st, 2014.

Push mid and win

With so many Dote ‘em ups loose in the world by now, who has time to play them all? Especially when they’re only in open beta testing. Best to wait until they’re done enough to officially launch, then mosey on in and see what they’re all about. Now’s the time to hit Prime World, as after months of open beta testing it’s been declared cool to fool and has actually, properly launched. It’s free-to-play, of course.

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Beta For A MOBA: Prime World Opens Up

By Adam Smith on June 21st, 2013.

Prime World is a free-to-play MOBA with a slice of meta-game on top in the form of castle construction and town-building. Expanding the town and modifying its structures provides new talents, which can then be attached to heroes, providing advantages in combat. Sort of like a HOMM and DOTA stew? The game has been in closed beta testing but this weekend, it opens up to the wider world – “The first Open Beta weekend has arrived! The Beta Weekend will start at June 21, 11AM PST (2PM EST) and last until June 24, 1AM PST (4AM EST). No invitation is necessary and no progress will be wiped once the beta ends, so you’ll be able to carry on with your heroes and castle in all future battles after that.” There is a noisy trailer below.

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More For Your MOBA: Prime World

By Jim Rossignol on April 15th, 2013.


Russian talents at Nival are throwing their gauntlet into MOBA world with an impressive offering: Prime World, which blends in alternative game modes (to that standard three-lane thing) and adds castle-building and RPG bits. Your management of your hometown will directly influence your powers as a fancy hero: “In the castle, players can build various buildings (from mining facilities to decorative structures), create new talents, and select sets of talents to equip their heroes with for upcoming battles. The construction and infrastructure of this town is an important gameplay element in Prime World. A good town results in a combat advantage.” Somehow I think I’d rather play with that castle-building tool than actually get stuck into the MOBA, but I am an old man, with many troubles.

There’s a video below, which announces a closed beta sign up.
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Nival Explain They Are “Anti-SOPA”

By John Walker on January 5th, 2012.

Win!

Nival, the publisher and developers behind the Blitkrieg series and King’s Bounty: Legions, have got in touch with us this evening to let us know that they are “anti-SOPA” – the bill currently going through the US Congress that could irreparably harm the internet. They have given us a statement explaining their position, which is below.

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To Arms: King’s Bounty Legions Open Beta

By John Walker on August 9th, 2011.

No sign of riots here yet.

King’s Bounty: Legions, the “the fighting bits” Facebook version of the King’s Bounty series, is now in open beta. Which means if you weren’t one of our lucky subscribers who got access to the closed beta, even you can play. Yes, we instinctively sneer because of the word “Facebook”, but the day is coming when a perfectly decent selection of games will be on it, and some of them might not be begging for your change every few seconds. Legions is still begging for change, of course, but it actually seems a pretty decent effort. It does seem a shame to have KB with all the in-betweeny stuff removed, but after my quick go the battles seem just as good.

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King’s Bounty: Legions Starts Invite Beta

By John Walker on August 3rd, 2011.

I think the animations here might actually be better than the ones in the game.

As we mentioned back in May, King’s Bounty: Legions, the Facebook incarnation of the well loved RPG/TBS series, has now begun its invite-only beta test. The game, licensed from 1C and developed by Russian developers KranX Productions, has access to all the assets created by creators Katauri Interactive. But the original developers are not otherwise involved. The “freemium” game can now be accessed by those lucky enough to be invited. Which includes some of our lucky subscribers, who got their hands on 50 codes. Imagine if you were one of them, eh? You can also see a few new screenshots below.

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King’s Bounty Joins Facebook

By John Walker on May 25th, 2011.

Will it be silly?

RPS favourite King’s Bounty, as revived by Katauri Interactive, has been providing us with huge amounts of fun over the last few years. It even gave Alec a wife. Albeit a dead one. So it’s with confusion that we meet news that publishers Nival have licensed the game from 1C and had a different team create a Facebook version: King’s Bounty: Legions. We’re genetically programmed to bristle at the thought of Facebook games, but we love playing King’s Bounty. This is a strange feeling.

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