Posts Tagged ‘Nixxes’

NVidia Apologises For Crummy Tomb Raider Performance

By John Walker on March 7th, 2013.

My hair!

NVidia have written a little apology note to all suffering with Tomb Raider graphics issues. Although I’ve yet to receive chocolates. I mentioned in yesterday’s Tomb Raider review that I had some issues with running the game on prettier graphics, and it seems I’m not alone. Apart from the silly hair mode reducing NVidia cards to jelly, I had peculiar problems with the OSD occasionally causing the game to judder, and couldn’t play above the normal settings. Extraordinarily, as spotted by Joystiq, this is because for some reason NVidia didn’t receive final code of the game until the weekend before release, so didn’t have a chance to create an update to accommodate it all.

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Deus Ex 3 Will Support 3D, DX11, Acronyms

By Quintin Smith on May 6th, 2011.

Enemies will even try and sneak up on you via the gaps between screens!

PC Gamer have the latest on all the different technical set-ups that Deus Ex: Human Revolution will support. First up, it’ll support DirectX 11, which is great! It’ll also support 3D, which is great if you don’t have astigmatism and don’t mind playing your video games looking like a D-list celebrity with a hangover. Finally, it’ll support AMD Eyefinity, which you can see above, but don’t be fooled! AMD Eyefinity doesn’t just stop at three monitors- it actually supports up to six monitors, which is perfect for me, as I was wondering what to do with my five spare monitors and my five-foot long desk.

Click on through the jump to read what Jurjen Katsman, founder and president of Nixxes (the Dutch studio doing the PC version of DX:HR) told PC Gamer about DirectX 11 support. It will amaze you!
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Deus Ex 3 PC Being Co-Developed By Nixxes

By John Walker on March 23rd, 2011.

And if it says Press Start, wipe out their pets.

I’m never quite sure how to take news that a PC version of a game is being worked on by an external studio. Volition recently named the practice as the reason for their dodgy PC ports, and have promised they will be doing all their PC development in house in future. But others use it as a means to ensure the PC version receives the extra attention it requires. Except, well, not by them. Tonight Shack News are reporting that Deus Ex: Human Revolution’s PC code is being worked on by Dutch external studio, Nixxes. But Eidos are very keen to emphasise that this is a shared development, rather than just outsourcing the whole thing.

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