Posts Tagged ‘Nordic Games’

Planetary Annihilation Early Access Being Sold In Stores

By Nathan Grayson on July 1st, 2014.

The practice of releasing alpha or beta games as part of an “Early Access” plan is not, in itself, inherently harmful. It can be quite good for a game when developers priorities are in order and everyone is given plenty of information about what they’re getting into upfront. Planetary Annihilation‘s early access version on brick-and-mortar store shelves, though? In a box, packaged up all shiny and new, bristling with implied promise of completeness and even going so far as to say, “includes free upgrade to full game”? Welcome, friends, to Murky Territory.

Read the rest of this entry »

, , , .

119 Comments »

Nordic Necromancers Raise Zombie THQ From Its Grave

By Alec Meer on June 13th, 2014.

THQ is the Living One; it was dead, and now look, it is alive for ever and ever! And it holds the keys of Darksiders and Red Faction.

Like X-Men, big games publishers never truly die. There’ll always be a businessperson somewhere willing to invest a few hundred thousand bucks that might otherwise go to the taxman in picking up the name of a company that fell in the great gaming profit wars. Someone keeps stitching Atari’s dessicated face to some Frankenstein creature or another, the re-animator recently pumped his necrotic formula into 3D Realms and now the recently-departed THQ has been exhumed. Wielding the grave-digger’s shovel are Nordic Games, who’d previously done similar with the defunct JoWood and Dreamcatcher brands.
Read the rest of this entry »

, , .

56 Comments »

Death Lives! – Darksiders Is ‘Not Dead,’ Says Dev

By Nathan Grayson on May 13th, 2014.

Update: Confirmation/statement from Nordic Games below. The short version? “We can and will not settle for second-best solutions in the case of Darksiders.”

Original: Things were not looking so great for, er, Death for a little bit there. THQ had a run-in with its own sort of reaper, and the Darksiders license sat in limbo seemingly unwanted for ages. That is, until Nordic Games scooped it up along with roughly one trillion other pieces of THQ’s flaming wreckage. But it’s not like the Painkiller: Hell & Damnation publisher can just churn out sequels to everything from Red Faction to Supreme Commander. You’d figure, then, that Darksiders is probably stuck on the sidelines – not pushing up daisies, but not pushing blocks or scything occult beasties either. Former series creative director Joe Madureira, however, claims we might not have to wait long to see something new after all.

Read the rest of this entry »

, , , , .

45 Comments »

DF On Stacking And Costume Quest: ‘Anything Is Possible’

By Nathan Grayson on November 27th, 2013.

I, for one, think it's pretty obvious what's going on here.

Hey! Did you hear the news about Stacking and Costume Quest? No? Oh, right, that’s because I’m still in the process of reporting it. Well, the short version is, Double Fine – after what Tim Schafer describes as “a daring and top-secret midnight raid” on Nordic Games HQ – has reclaimed full rights to both Stacking and Costume Quest. Distribution, production, whatever else goes into making a game – all that good stuff. So what happens now? I got in touch with Double Fine to (double) find out.

Read the rest of this entry »

, , , .

46 Comments »

The Quatermain Man: Deadfall Adventures

By Adam Smith on September 30th, 2013.

Would you like to see a cinematic trailer for Deadfall Adventures? The voiceover spouts a lot of vaguely mystical gubbins about the end of all things, from men to mountains, but then decides against that philosophy by adding that everything is actually just asleep. That’s as good an excuse as I’ve ever heard for the introduction of a reanimated, fire-eyed mummy and that’s precisely the sort of blighter that James Quatermain will be up against as he raids tombs and punches mythology in the face. The trailer may not tell us much but it did serve to remind me that the game exists, following a delay earlier this year. And there’s a speedy time lapse of a withering corpse!

Read the rest of this entry »

, , .

15 Comments »

Wot I Think: The Raven – Legacy Of A Master Thief

By John Walker on July 19th, 2013.

The Raven – Legacy Of A Master Thief is the first of a three chapter adventure game (the other two coming out next month and the month after) from King Art. Previously responsible for the decent Book Of Unwritten Tales, The Raven is a completely different style of game from the team – a murder mystery in the style of Agatha Christie. And crikey, it’s really rather good. Here’s wot I think:

Read the rest of this entry »

, , , , , , .

25 Comments »

Deadfall Adventures Slips To Sept, Announces Co-Op

By John Walker on June 13th, 2013.

I do love it when a press release attempts to sell a slip as a piece of news. Deadfall Adventures’ release date was so very much set for July 30th that its own website still hasn’t shaken the belief. Today it announces it’s “confirmed for September 27th release”. Phew, confirmed! Anyway, that peculiarly needless griping aside, the real news is that they’ve announced a co-op mode for the third-person actioner.

Read the rest of this entry »

, , , .

10 Comments »

Wot I Think: Painkiller – Hell And Damnation

By Adam Smith on November 2nd, 2012.

The story is devastating. In the fifth paragraph below I write of my appreciation for the bold allusions to King Lear.

The latest incarnation of Painkiller attempts to avoid the possibility of being weaker than the original game by being the original game, plus its first expansion, all spruced up and ready to party like it’s 2004. A sprucier 2004. But is it a competent copy or something else? I’ve gathered a saucerful of souls and a headful of thoughts. Here they are.

Read the rest of this entry »

, , , , .

40 Comments »

Take Your Medicine – Painkiller: Hell & Damnation Out Now

By Nathan Grayson on November 1st, 2012.

And in the back, you'll see Ted. He drives the bus!

We live in strange times. Case in point: Painkiller: Hell & Damnation exists. For those keeping score, it’s a shiny new remake of a game that, itself, was basically a return to the twitchy, blink-and-you’ll-be-skewered-by-five-th0usand-rockets shooters of yore. Is it possible to be nostalgic for nostalgia? Because I believe that’s what The Farm 51 and Nordic Games are banking on here. But, as John pointed out, there’s something to be said for frantic skellington-blasting action – even if that thing is “Why do I like this so much?” If that’s the case, your tear-jerking quest of self-discovery begins now, as Hell & Damnation’s officially out. View a very emotionally confusing celebratory trailer after the break.

Read the rest of this entry »

, , .

19 Comments »

Mighty Morphine: Painkiller – Hell And Damnation

By Adam Smith on October 23rd, 2012.

‘Hell and Damnation’ is the kind of exclamation that I imagine might escape the rarely unpursed lips of a country vicar as he stubs his toe on the rector’s boot-scraper when arriving for afternoon tea. Tacked on the end of Painkiller’s colon, it’s probably not intended to sound as quaint as all that but rather to convey the gurgling, catarrh-trembling roar of a heavy metalist. John has already played the opening levels of this remake of the original kill ‘em up, which comes out on Halloween. The Halloween release, so close to Doom 3: BFG Edition, is an altogether correct confluence of events as Painkiller always felt much Doomier than Doom 3. The video below contains loud music and giant boss monsters.

Read the rest of this entry »

, , , .

33 Comments »

Hands On – Painkiller: Hell & Damnation

By John Walker on October 11th, 2012.

Painkiller is a game that’s never really been away since it first appeared in 2004. While never actually receiving a formal sequel, there have been four more games since, each from a different developer, and each described as a standalone expansion. Which makes it all the more strange that Painkiller: Hell & Damnation is still not a sequel, but rather a remake. I’ve had my hands on five of the levels.

Read the rest of this entry »

, , , , , , .

41 Comments »

Still Killing Pain After All These Years: Painkiller Reboot

By Alec Meer on June 5th, 2012.

He may be tall, but that gun naturally points at groin-level

Back in the old days, when only 12 people read RPS, each and every one of them hated me to the core because I said I didn’t think the original Painkiller was a very good videogame. I wonder what happens when I say that now? I think we can all agree that these long years of expansion packs and expandydandelions haven’t exactly done great favours for ‘the brand’, though. Looks like this may be about to change, as the Nordic Games-published/funded Painkiller: Hell & Damnation has the auspices of a high-budget reboot. Polish (and thus not Nordic, confusingly) devs The Farm 51 perhaps don’t have too much known heritage behind them – Necrovision primarily, although apparently collaborated on The Witcher and Two Worlds II. They’re getting to play with the Unreal 3 engine for this, and if these screenies are legit rather than the shot of the bull this could be a bit of a treat for those who crave high-speed, high-gloss demon-slaying.

Read on for some more pics, and a comment from a man with the best name in the world.
Read the rest of this entry »

, , , , .

47 Comments »