Posts Tagged ‘northway games’

Wot I Think: Incredipede

By Nathan Grayson on October 31st, 2012.

Incredipede‘s not like other physics-based puzzle games. Well, OK, it’s kind of like one – namely, developer Colin Northway’s own Fantastic Contraption. This time around, though, he’s used sinewy strands of muscle to bind QWOP-ish controls and heaps of charm to Contraption’s impressively freeform puzzle-solving. But do the added ingredients take the formula to new heights, or does the whole thing come tumbling down in a gruesome whir of blood, bone, and eyeball? Here’s wot I think.

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Unimpeded: Incredipede Available Now

By Nathan Grayson on October 26th, 2012.

I think we've all had days like this before.

Incredipede is kind of disgusting. Not Human Centipede disgusting – or even normal centipede¬†disgusting,¬†for that matter – but still a little yucky. As you add writhing masses of legs and muscle clusters to your ‘pede’s eyeball body, it becomes all the more likely to flop and flail and squish and splorch in adorably grotesque fashions. Don’t get me wrong, though: it’s magical. I just messed around with the demo for about an hour, and I was transfixed. It’s an already interesting physics-based conceit wrapped in disarming amounts of charm. And spindly bone legs. And a hint of QWOP. I really, really hope the remainder of Incredipede keeps this up. In the meantime, view evidence of its delights after the break.

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