Posts Tagged ‘notch’

Notch Yet: 0x10c On Hold, Won’t Release Unless It’s Fun

Oh, I wonder if this thing has solitaire!

REPORTER: “Mr Notch, you just made several quadrillion dollars and simulated a nigh-infinite terrestrial expanse where nearly anything is possible via the wide-eyed machinations of human ingenuity. What are you going to do now?”

NOTCH: “I’m going to Disneyland space! Only it’s more of a space-themed hacker heaven. But it’s also kinda like Firefly somehow. Or something.”

EVERYONE EVER: “Ooo! Wait, huh?”

Seeing as Minecraft is basically a series of unending, entirely re-moldable Earths, a giant leap into the stars makes sense for Notch, and he’s got some intriguing ideas backing it up. But allow me to echo the confused dog head tilt of everybody else in saying, er, how? How will all those elements fit together? What will I actually be, you know, doing? Turns out, Notch himself is part of that very same everyone, and for now, he’s stumped. As a result, 0x10c‘s frozen in carbonite for the time being, and Notch feels no need to rush its development into high gear.

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Money Blocks: Notch Funding Age Of Wonders III

The news funnel at Eurogamer has become all clogged up with the surprise news that Minecraft-enrichened indie dev Notch is the mysterious benefactor behind Age Of Wonders III. Lennart Sas, managing director of developers Triumph (who previously made Overlord) told EG: “We noticed Minecraft’s random title-screen blurb mentioned Age of Wonders, so I thought what the heck and I sent Notch an email.”

This, as it turns out, was a wise move, as Notch is a big fan of the old myth ‘em up. Despite publisher interest, Triumph decided to let Mr Notch put his Minecraft dollars in because he didn’t push for the same harsh terms as a traditional game company: “He’s a fan of the game and didn’t insist on owning it like many of the publishers do these days when they fund development,” explained Sas. The game is now due in the autumn, and it looks pretty good, as you can see from the announcement trailer, below.
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Sad News: VG247 Editor Won’t Be Eating His Trousers

Denied :(

How we had hoped to see Pat Garratt enjoying a hearty feast of broiled denim and shallow-fried zipper, but it was not to be. The editor of VG247 last year swore to eat his own trousers in the event Minecraft man Markus ‘Notch’ Persson made good on his talk of funding a sequel to Double Fine’s Psychonauts. Alas, Persson has recently confessed that such a thing is not currently possible/desirable, as Double Fine’s estimated $18 million budget for the game was beyond even his mighty means (or, at least, what he considered to be a lucrative investment of his mighty means).
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Wurm Welcome: Wurm Online Emerging From Six Year Beta

Did you know that Notch existed before Minecraft? Not only that, he breathed and ate food and made games and everything! Just like a real flesh being. But when he decided to pursue Minecraft’s blocky green pastures, his previous claim to fame, sandbox fantasy MMO wonderland Wurm Online, didn’t miss a beat. And by that, I mean it stayed in beta for six years and change. But with good reason: after all, even the likes of EVE Online certainly didn’t get anything-goes craziness entirely right on day one. And it had a team of more than, er, roughly three people. So then, why is Wurm worming its way out of beta’s nourishing soils now? Well, apparently, this was the plan all along.

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Future Talk: Notch On Steam, Windows 8, What’s Next

Yesterday, we ran the first part of my chat with Minecraft creator and needer-of-no-introductions Notch, wherein we largely talked about life after Minecraft and what he’s been up to recently. But there’s more to this world than Minecraft (at least, until we discover our entire world is actually a block-by-block Minecraft reconstruction of the real world), so today, we’re forging ahead into the future. And also the present, but the other thing sounds cooler. So read on to see Notch discuss copycatting in games, his ideas for non-games ala Proteus, a virtual reality version of Minecraft, Steam, Windows 8, and heaps more.

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Beyond Minecraft: Notch On Fame, Pressure, Sequels

Notch is Minecraft. Minecraft is Notch. A year ago, those statements might have been true to some extent, but not anymore. The man behind the most pervasive invention since the wheel (which he achieved by simply putting the corners back onto the wheel) hung up his pick axe late last year. That does not mean, however, that he’s escaped from the shadow of the monolith he created. Notch and his creation are still synonymous, for better or worse. And so, during PAX, I spoke with the quick-to-smile yet surprisingly introverted developer about the pressures of overnight fame, having people hang on (and quote) your every word, the current status of 0x10c, and tons more.

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Space, Squared: Notch’s 0x10c First Screens

beep boop i am a robot

Information about Notch’s recently announced space exploration game 0x10c has been slowly emerging from stasis. The fine fellow tweeted a screenshot of the forthcoming game, showcasing “Flashlights, for spelunking and fixing broken ships!” featuring two spacemen (who resemble the Soldier from that low-res TF2 model pack quite a bit, come to think of it. Notch stealing content! Proof that Notch is more evil than EA!) standing in a creepy dark room with what looks to be the much talked about 16bit Basic computer in the background. But there’s more! That screen from the tweet was linked on the official site as 006.jpg, and if you cunningly replace the numbers with 001 through to 007, more screens are revealed. Im’ a propa investelagativ jurnlist. Naturally it’s likely that more screens will be added as work progresses, but for the time being I’ve put the seven already up at the time of writing after the jump for your convenience.

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Notch In Space: 0x10c Revealed

Markus Persson’s put a name and a description to the Elite-inspired space game he’s been teasing Twitter about recently, and it’s pretty obvious this is going to be a full-fat endeavour rather than another micro-project. 0x10c is the game’s name, how it’s pronounced is anyone’s guess but I’m gonna go with ‘Derek’. It’s a reference to a programming error that caused space travellers (from an alternate 1988 where the space race hadn’t ended) going into deep sleep to stay under for billions of years.
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Spacecraftcraft: Notch Starting An Elitey Firefly-ey Game

With apologies to Notch, NASA, and Photoshop.
I think I’ve found serenity: Minecraft creator Notch is slowly thumbing through the Big Book Of Awesome Space Things while he comes up with his next game. He told the handsome devils over at PC Gamer that he’s pondering a sandbox style Elite game, “except done right”. To clarify, he’s not saying Elite is rubbish and broken, but that no-one’s ever done it as well since. Something I’d agree with, although these guys are working on that. While he’s pondering if this is a game he wants to be the Next Thing after the monolithic Minecraft, he’s pointed out his other influence is the magnificent Firefly. How would this work?
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Your Invite To Tonight’s Gaming BAFTAs

Are you winking at me?
Are you eager to see people from the games industry in clothes that don’t look like they’ve been put through the ‘grey and rumpled’ cycle of the washing machine? Because this is your chance! Tonight is the industry BAFTA awards, and even if you weren’t invited (AHEM!) you can still join in the crushing disappointments and the victorious thrills by observing the livestream. This year it’s once again being hosted by Irish joke-talker Dara O Briain, and it’s expected Notch will be there to pick up his BAFTA Special Award in Persson. Ahem.
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