I remember when Frictional released Amnesia, there appeared to be a lot of talk about whether a game so relentlessly horrible would have a broad appeal. Refreshingly frank about both potential and actual sales figures, the team said 100,000 copies would be a dream figure. What, then, would they make of four times that number? It can only be assumed that dreams have piled upon other dreams, Inception-style, for 400,000 units have been shifted. So, yes, they have their dreams and almost half a million people now have fresh nightmares. I, for one, am now so afraid that doors will not open in the correct direction for a hasty retreat that I must check every single one when entering a new building. Just in case.
Posts Tagged ‘notgames fest’
By Adam Smith on August 22nd, 2011.
Respond to our gibber
- Fliver : “The game's not going to be infinite. You could argue for games that have far fewer choices but don't dovetail (eg Witcher 2) being better, ...” on Telling Tales: Molyneux Vs Vanaman
- myelbow : “To be clear for the lazy or Google impaired, Shadowrun was an '80s pen and paper RPG that was most excellent when compared to a ...” on Shadowrun Returns Returning Next Month, Bringing Editor
- John Connor : “This kind of thing worked for the Witcher, maybe with a bit of polish they could make something of this game yet.” on Less Wooden: War Logs Improves Voice Acting
- Brocktoon : “When Penny Arcade says your game "is just… it’s very, very well made", I think you can expect to sell a few copies.” on Gunpoint’s Creator Is Now Fabulously Wealthy, Still Nice
- derbefrier : “yeah i think my last play through was about that. I am sure I doubled that on my first play through(not that i remember) when ...” on Of Course Valve Are Working On Half-Life 3, Now Shush