Posts Tagged ‘Noumena Studios Berlin’

Family Business: The Dark Eye – Demonicon

By Adam Smith on October 28th, 2013.

I am able to inform you that The Dark Eye: Demonicon is out today and that it is an RPG wit a fair bit of action in it. Other than that, I don’t know a great deal – the list of features on the official website could have been taken from almost any fantasy role-playing game. It contains crafting, spellcasting, third-person combat and decision-making. In my desire to find the game’s unique selling point, I ventured into the archives and found a preview from Gamescom 2011 but that contained little more than a demonstration of Alec’s ability to predict Nathan’s arrival at RPS and a frightening threat to my own existence. Expecting to learn nothing, I watched the launch trailer. At 1.13, I found the unique selling point – unexpected revelation of incestuous desires.

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New Necromantic: Demonicon Preview

By Alec Meer on October 14th, 2011.

mmm, fleshy

There’s a dark, haunting corner of my laptop, and it is a place I fear to tread. It smells of hope, and cobwebs, and hastily-scrawled email addresses, and Europe: it is my notes from Gamescom back in August, a disorientating four days spent sprinting across a village-sized convention centre full of noise, neon, rictus grins and electronic wonders beyond count. There are many PC games I saw out there that I’ve yet to cover, because I’ve been too busy playing other PC games, but I must stay the course and conclude my preview-quest. Next – The Dark Eye: Demonicon, an RPG based on a pen and paper roleplaying setting renowned in Germany. It has a semi-open-world (comparable to the Witcher in that regard, apparently), it has fast, bloody combat (think Devil May Cry and its ilk), and it has a whole lot of necromancy.
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