Posts Tagged ‘Nuclear Throne’

Wot I Think: Luftrausers

By Alec Meer on March 18th, 2014.

Is it a bird? No. Is it a plane? No, not really. Is it a sort of pogoing, semi-submersible death machine? Yeah, pretty much. It’s also the new game from Vlambeer, and it’s out today. Here’s what I made of it.
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I Wrote Some Beat Poetry About Nuclear Throne…

By Alec Meer on November 21st, 2013.

Stay awhile and listen

…because I was struggling to find a way to discuss a game that’s so, uh… Well, perhaps you see my problem.

I’ve also included a video of myself experiencing a particularly pathetic death. Perhaps it’s a clue that you shouldn’t take any of this seriously.
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Interview: Jan Willem Nijman On Nuclear Throne’s “Feel”

By Graham Smith on October 21st, 2013.

The character design is lovely.

Nuclear Throne is an “action roguelike-like”: a top-down shooter with permadeath, set in a post-apocalyptic wasteland and starring a cast of mutants who need to hoover up radiation to gain in power. It’s fast, frantic, and made by Vlambeer, the two-man indie development studio behind similarly compulsive shooters Super Crate Box and LUFTRAUSER.

Nuclear Throne (formerly Wasteland Kings) is currently available in Steam Early Access, and like those other games, it already feels great. “Feel” is a poisonous word in games criticism though, and I was unsatisfied with the normal language used to describe games like this: “meaty”, “weighty” and “crunchy” only gets us so far.

I wrote to Vlambeer game designer Jan Willem Nijman about how you make pixels bullets feel powerful, and about finding a better language to talk about videogames. He was gracious enough to do the hard work of explaining why Nuclear Throne feels great for me.
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Vlambeer’s Nuclear Throne Sits Atop Steam Early Access

By Nathan Grayson on October 11th, 2013.

Staring... eyes? Are those eyes? Some days, man. It's like you think you know this job, and then WHAM, curve ball. I don't even know who I am anymore.

Vlambeer’s latest game, Nuclear Throne (aka, the artist formerly known as Wasteland Kings), is quite the thing. I know, for I have played it with mine own two hands, 227 eyelashes, and eight hearts. It’s a crunchy fusion of hard-hitting arcade sensibilities from games like Super Crate Box and roguelike-like elements from, well, pretty much every indie game that gets announced these days. Also Rogue. Basically, think Binding of Isaac but with ten times the mobility and impact, and you’ll be onto something. Nuclear Throne is also onto something – namely, Steam Early Access. Well, on it, anyway. I guess the “to” isn’t really necessary here. Whatever. I’m a linguistic rebel maverick with nothing to lose. I defy you to go below for details. I DEFY YOU.

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Wasteland Kings Is Now Nuclear Throne

By Jim Rossignol on September 30th, 2013.


Vlambeer have announced that splendid-looking shooter Wasteland Kings is being renamed Nuclear Throne. It seems that this move is in no small part down to concerns expressed by inXile over possible confusion over the contemporaneous development of Wasteland 2. They explain that “It’s a bit of an haphazard announcement, with Justin Chan’s beautiful artwork above still not being finished, without us having a new logo and before we’ve been able to properly change the name on all the platforms officially, but we thought that if we’re doing open development we might just as well be open about it.”

You can watch the Eurogamer Expo Wasteland Kings presentation, in which the name change is mentioned, below.
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