I started playing Unigine’s seabound strategy game Oil Rush a fortnight ago. Then I got distracted by a shard of light in the corner of the room, and before I knew it a fortnight had passed and I still hadn’t written up my thoughts on it. I’ve finally woken up again, and I am indeed ready to tell you what I think.
Tower defence meets Galcon would be the hard sell; intense mini-map based node-capturing strategy would be the softer one. With conventional RTS having a bit of a slumber in recent months (unless, of course, you’re deep in StarCraft II leaderboards), Oil Rush finds itself in a faintly privileged situation. Not too much sci-fi build’n'bash competition out there, so this quiet little contender potters into the ring and raises its fists. What to expect from this rank outsider?
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