Posts Tagged ‘Orcs Must Die! Unchained’

Orcs Must Die! Unchained Closed Beta Impressions

By Philippa Warr on October 7th, 2014.

Welcome!

I’m glaring at the Orcs Must Die! Unchained deck-building screen trying to work out which combination of minions, equipment and traps will be the most lethal. It’s the latest outing in the Orcs Must Die! series and has dropped the campaign mode in favour of expanding the co-operative element introduced in Orcs Must Die 2. You’re now playing competitive aggressive tower defence with four teammates against an enemy team. Yes okay fine it is a free-to-play MOBA.

The objective of these games is to prevent waves of enemy minions from reaching a Rift deep within your base. To do so you lay traps, equip weapons, use your hero abilities and so forth. The game’s in closed beta at the moment but I’ve been playing matches and chatting with GameForge’s Dominik Nagel – a game designer on the project – to get a feel for how it works.

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Orcs Must Go F2P – Orcs Must Die! Unchained

By Nathan Grayson on April 11th, 2014.

Not pictured: orcs, dying.

I feel like life has dealt orcs a pretty unfair hand. I’m not just referring to the insidious, discriminatory presumption that they must be villains of the lowest caliber, either. It’s all “musts” with the poor green giants. Orcs must fight, orcs must die, orcs must be back from the school dance by 11 or so help me they are grounded from here to kingdom come.

And now, thanks to Orcs Must Die! Unchained, orcs must also go free-to-play. Robot Entertainment’s latest entry in the popular trap-laying, fortress-defending actioner adds MOBA elements to the series’ (perhaps too) tried-and-true formula and dresses it up in shiny new F2P pantaloons. It’s certainly uncharted territory for the series, but is it any good? You can find out right now, surprisingly enough.

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