Posts Tagged ‘Origin’

Origin To Delete Inactive Accounts?

Oh dear.
A number of readers have written in to express concern about this clause in the terms of service for Electronic Arts’ new digital distribution, Origin. Here’s the key bit: “If you have not used your Entitlements or Account for twenty four (24) months or more and your Account has associated Entitlements, your Entitlements will expire and your Account may be cancelled for non-use.” The “entitlements” it’s talking about are “paid and free downloadable content, unlockable content, digital and/or virtual assets, rights of use tied to unlock keys or codes, serial codes and/or online authentication of any kind, in-game achievements and virtual or fictional currency.”

We’ve asked Electronic Arts for clarification on this, but it suggests you might lose DLC, achievements, and even your account if you don’t log on for two years. Not exactly the kind of permanence we’ve come to expect from certain online services, is it? I can think of quite a few services I’ve not logged into for two years, and I’d still expect all my stuff to be there. Is anyone aware of similar clauses in other distribution systems or online game services?

, .

211 Comments »

Devolver Scrap Own Digi Distro For Sam 3

This is the guy who wrote the press release.

Some astonishing controversy from Friday that escaped our gaze – Devolver Digital, they publishing Serious Sam 3: BFE, have announced that they’ve scrapped their planned proprietary digital distribution service, Krundle, and instead are opting to use Steam. And not Origin. The press release, containing their reasoning and what could have been (including features such as “Free-to-Play-for-Fifty-Bucks games wherein the consumer is free to play the game once it is purchased for $50″, and velvet-covered jet skis), is below.

Read the rest of this entry »

, , , , .

61 Comments »

The Fade: Dragon Age II Gone From Steam

Caption: This is a man with a sword. I am on *fire* today.

Oh, I hope this isn’t a sign of a dark, headline-writing times to come. I don’t want to spend the rest of 2011 writing ‘Game X Gone From Steam’ every other day. The latest departure from the packed ranks of Steam is EA and Bioware’s Dragon Age II – and right on the eve of the launch of its new DLC Legacy.

Something which may be no coincidence.

Read the rest of this entry »

, , , , .

251 Comments »

Digital Battlefield: No Steam Release For BF3?

Jim and Alec missed these Staring Eyes when they used this image. Old men running RPS.

Over the weekend, or at least I noticed it over the weekend, EA stuck up “A list of digital retailers who will be selling Battlefield 3″ onto Battlefield.com. I had a good look at it at, but it’s curiously now been taken down. It included the likes of Gamersgate, Impulse, Direct2Drive, and EA’s own (sort of) brand new download service, Origin. Nearly 100 different digital distributors were listed in total, but conspicuous by its absence, it seems there are currently no plans for Battlefield 3 to be made available on Steam.

Read the rest of this entry »

, , , , , .

226 Comments »

Content Wars: Origin/Steam Scuffle Unfolds

In a just world, we'd use this picture on every post

We never got a proper answer about what dark force it was which led to a few EA games – most noisily Crysis 2 – suddenly vanishing from Steam last month. Valve have kept entirely mum about their side of the story, but EA claim it was Valve who wielded the axe, due to a mystery transgression of Steam’s terms and conditions. Of course, all this rather neatly coincided with the launch of Origin, EA’s latest attempt at their own PC game download service (now with extra social stuff).

Everyone was to blame, no-one was to blame, we all picked our villains and passive-aggressively shook our e-fists at them, and then it went quiet again. Now, EA has broken cover to offer a little more – while the full explanation isn’t there, we’ve got some pretty strong hints as to just why a bunch of their big games were unceremoniously booted off Steam.
Read the rest of this entry »

, , , , .

198 Comments »

Eh? Crysis 2 Steam Axe “Not an EA decision”

Yeah, me too

THINGS ARE GETTING REALLY STRANGE NOW. Now being outside of UK office hours mean we’re yet to get our own EA response to why Crysis 2 vanished from Steam yesterday, but across-the-ponders have now received one. The upshot? Despite all this ‘only on Origin’ stuff, EA didn’t do it. So: who did?
Read the rest of this entry »

, , , , .

226 Comments »

EA vs Ultima IV

Bit of a Moses complex there, Richard?

Back in the late 90s, EA rereleased Ultima IV as freeware. Sort of. If you didn’t download it from an officially authorised host, you’re still technically committing piracy – even though the game is indeed freely available. It’s a long story, documented exhaustively here, but the sudden upshot of it is that EA are cracking down on sites that have been hosting it for bloomin’ ages. Unfortunately, this has also affected a number of ambitious and long-standing fan mods and remakes.

Why? And why now?
Read the rest of this entry »

, .

76 Comments »

The Making Of: Harvey Smith

[At this point in these postmortem features, I decided to mix it up a little for PC Format. Since they were integrated into the mod-section of the magazine – with the subtext that they were inspirational things for readers thinking about becoming games developers – I thought a look at how a designer got to be a designer could be fun. Luckily, Harvey, who’s previously worked on landmark games including Deus Ex and System Shock, was up for it. The interview was done after the end of Ion Storm Austin, but before he’d joined Midway to work on Blacksite.]

He doesn't always wear shades.

We all look back, in an unholy mix of nostalgia and self-analysis. It’s what this column is all about. This time, however, we’re going to take an alternate route through this terrain. Rather than follow the path of a game, and what went right and wrong, instead we’re going to follow a career. How it started, how it moved on and what was learned at each step. And, indirectly, one of the most common questions that arrive in our inbox: “How do I get into the games industry”. Here’s a case study of how one man did. The man in question? Harvey Smith, who started back in 1993 in Quality Assurance at Origin and continues to this day at Midway.
Read the rest of this entry »

, , , , , , , .

17 Comments »