Rock, Paper, Shotgun

Posts Tagged ‘outcast’

Outcast, Master Of Orion Arrive On GoG

By John Walker on April 20th, 2010.

Voxels!

Good Old Games has a page where you can nominate classic games you’d love to see appear on their site. Then if others agree, they can vote to support this game. The theory being, the more votes, the more interest GoG realises there is in procuring the rights to a particular game. There’s some naive voting going on, with people asking for games that are actively on sale, like The Secret of Monkey Island or Planescape: Torment. However, appearing on the list with 4603 votes is Outcast. It’s available now.

Read the rest of this entry »

, , , .

121 Comments »

Totem announced. Yes.

By Kieron Gillen on August 23rd, 2007.

It’s almost as if we planned it. In the week where we look back at Yves Grolet’s previous work on Outcast (Which remains perhaps the finest game ever starring a man in an orange sweater), his new game gets announced from 10tacle. It’s called Totem and it’s a third-person superhero platform game with fisticuffs. Yes.

Meet a chap its filename calls “Monkey Avatar”. Say Hello, Monkey Avatar.

Sexy!

Superhero platform game. Not a bad idea at all. Totem is riffing off Le Parkour, which remains one of my favourite things in the world, and as anyone who’s ever played City of Heroes knows, how superheroes move is one of the best things about them. While CoH-veterans tend to obsess over the joys of the high level travel powers – leaping from tall building to tall building, soaring between skyscrapers, whining that they bought the teleport power – at low level, patrolling around the city, just clearing a fence and moving onwards ever onwards is a fluid tribute to the modern world. The Press release is low on detail but includes a fine piece of tech-gibberish in describing its self-proclaimed innovative “Semantic Environment Sensing System (SESS)” which allows you to use the environment in a fancy way. This may be posh for “you can climb and jump and swing and shit”.

Anyway – sounds interesting and if we can get a plugin working on this blog, we can have some kind of Totem Poll later.

(Waitasec… “a fluid tribute to the modern world”. What? – Ed)

, , , , , .

5 Comments »

Outcast (Reprise)

By Jim Rossignol on August 21st, 2007.


Originally written for the UK’s resplendent Edge magazine, this look at action adventure masterwork Outcast features a handful of retrospective comments from one of the key developers from the project, Yves Grolet. Mr Grolet was one of the founders of French Belgian development house Appeal, and was one of the key proponents of third-dimension bearing pixel, the voxel. Grolet is now a senior games bloke at the dubiously named 10Tacle Studios.

I’ve given the original text a spruce up by replaying Outcast, and erasing almost everything I originally submitted… Because there’s nothing quite like rewriting history. Read the entire thing by clinking that the link, down there. Yep.
Read the rest of this entry »

, , , , .

45 Comments »

Search

Respond to our gibber

Browse the archive