Posts Tagged ‘Outernauts’

In Your Facebook: Outernauts Out Now

By Adam Smith on July 26th, 2012.

Grid-based asynchronous battles await in Insomnia’s first Facebook game, which is now available to play. I like every word in that sentence except ‘Facebook’, although I also dislike ‘first’ if it appears below one of my posts, orphaned from the rest of the English language. I didn’t get on with Resistance but Ratchet & Clank was a fun time and Outernauts’ character designs have more in common with that series. Nathan dubbed the game “space Pokemon” and that seems accurate, with alien creatures to capture, train and pit against one another. It looks quite decent, but takes the approach of having players pay or wait to take action, which means that now I’ve run out of energy I’ll probably forget to ever go back. Trailer and brief thoughts below.

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Ratchet & Clank Devs Announce Outernauts For PC

By Nathan Grayson on May 10th, 2012.

Hoth is actually a lot smaller in person.

Well, they’re calling it “Outernauts,” but it’s a game in which you “master a wild, untamed universe of 30-plus planets and arenas” by “capturing, training and evolving exotic alien beasts.” So basically, space Pokemon. And it’s a Facebook game. OK, admittedly, for some of you that’s an introductory first impression on level with walking up, kicking someone in the shin, spitting in their face, and then saying, “Oh yeah, the divorce? It was your fault.” But – in spite of every fiber of your being screaming in protest like a choir of howling cats – this is one to watch. It is, after all, the first PC game from Ratchet & Clank, Spyro The Dragon, and Resistance: Fall of Man creator Insomniac. And apparently, it’s being targeted at 20-something core gamers – and, whether it ends up being horribly off-the-mark or not, that’ll definitely set a precedent for these things.

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