Posts Tagged ‘Owlchemy Labs’

Dyscourse To Feature Schafer, McMillen And More

By John Walker on November 18th, 2013.

Alec mentioned Dyscourse a couple of weeks back, rather rightly pointing out how good it looks. I’d have thought it would be a sure thing to see its Kickstarter funds ding the modest $40,000 they’re after in moments, and far beyond. Yet it’s only reached just over $13k at this point. Weird. Maybe the news that the likes of Tim Schafer, Ed McMillen and Robin Hunicke are contributing personalities to the project?

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LOST With A Plot: Owlchemy’s Dyscourse

By Alec Meer on November 6th, 2013.

What a good art style, and what a good concept too. Dyscourse is the latest from Owlchemy, who you may know from Snuggle Truck and the Oculus Rift edition of Aaaaaaaaaaaaaa[etc], and it’s a choice-centric survival game about a bunch of plane crash castaways trying to live long enough to be rescued. Someone should make a TV show out of that. Branching narratives are the order of the day, with the emotional tussle of harsh reality vs human sympathy of The Walking Dead perhaps being a more important reference point than that made-it-up-as-they-went-along TV show I snarked at earlier.

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BAaaaaAArf: AaaaaAAaaa Getting Oculus Rift Support

By Nathan Grayson on July 12th, 2013.

AaaaaAAaaaAAAaaAAAAaCULUS

AaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaA AAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaa AAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAA AAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAA aaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaa aAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaaaAAAaaAAAAaAAAAAAaaaaAAaa aAAAaaAAAAaAAAAA

*hurls uncontrollably*

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Panda Protecting Snuggle Truck Is Out, And Very Editable

By John Walker on February 7th, 2012.

This is how I transport pandas in real life, too.

I’ve never understood the charm of those games where you have to make sure you don’t spill something. Going for a walk in a forest is fun. Going for a walk in a forest where I’m trying to balancing a china tea service on the end of a pole is a slow, awkward time where I can’t appreciate the woods for the teas. However, clearly I’m a tiny fool because they’re immensely popular, and the brilliantly named Snuggle Truck continues the theme in 2D cutesy truck-bouncing. And it’s out now.

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