Posts Tagged ‘Oxeye’

Mojang Set Cobalt Release Date Back To Feb 2016

The last time I wrote about Cobalt [official site], it was the other other Mojang title, sitting alongside Minecraft and Scrolls. It remains the only third-party game in the company’s portfolio and has come a long way since I played it four years ago. The 2D robo-battler was due to be released in a few days but a remarkably honest new video shows a boulder of bugs squashing the game’s protagonist and announcing a delay. The game is now due February 2016.

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Metal Hug: Cobalt Is Adorable, Armed

This is probably the most unrepresentative screenshot of Cobalt. I just picked it because I like sunsets.

Here’s one that slipped by. Cobalt is a sidescrolling shooter with an agile robot at the helm, dodging enemies and wandering around being altogether very shooty. It looks like Metal Slug meets Machinarium meets every bullet-time game ever. Cobalt can slow down time, climb on walls, boost and hop around athletically from the word go, but weaponry is limited at the start of the game. But by the looks of things you’ll eventually unlock quite a bit and turn into some kind of deathmachine. It’s still being developed and may not see release for another year but dinnae be afeared, a trailer is down there to show off some of the single player action and the games music. Meanwhile, the second trailer is a drunken multiplayer bout between two of the developers at Oxeye. Thanks to Gaming Irresponsibly for bringing it back into the internet’s dark embrace.

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