Fatshark is hastily putting a final lick of paint onto the longboats, tightening the braids on their beards, and making sure all the fish has plenty of salt for the people who they hope will buy into Early Access of War of the Vikings on Steam. It’s their follow-up to the generally well received War of the Roses, and as the title suggests, the battles here aren’t over who gets the last Tangy Orange Creme, but instead about vikings with axes disagreeing with other vikings. I wonder how they’ll come to terms over their differences?
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Posts Tagged ‘Paradox Interactive’
By Craig Pearson on October 1st, 2013.
By Adam Smith on September 20th, 2013.
Have you ever wanted to dive out of a window to avoid an explosion, while throwing a sword at a ninja? I tried it once but landed badly and ended up with a nasty crick in my neck. It’s the kind of antic that might look amazing when performed by a sinewy star of the silver screen, but my body just isn’t made for that kind of showboating. Even my beard and the confetti in my hair weren’t cushion enough to break the fall. Perhaps that’s why I enjoy playing an action movie archetype in Arrowhead’s multiplayer murder ‘em up, The Showdown Effect. My own feeble frame remains safe, even as my avatar slices, dices and explodes. If you’ve steered clear but have an interest, now is the time to try. Free this weekend and currently discounted to £1.99.
By Adam Smith on August 13th, 2013.
Although it’s the fourth game in a well-respected series, Europa Universalis IV has been created in the shadow of Crusader Kings II, which unexpectedly but deservedly discovered a wider audience than its predecessors. As the next game from the internal Paradox Development Studio and a chronological sequel to CK II, EU IV has a weight of expectation upon it. The two games can even connect, covering almost a thousand years of history. Daunting, broad and deep, EU IV is more than equal to its burden. Here’s wot I think.
By Adam Smith on August 8th, 2013.
Cancel all plans. Paradox have just dropped the Europa Universalis IV demo on to Steam. They could have waited until the end of business hours on Friday, leaving it there as a pleasant treat for weary commuters to discover as they crack open the first beer of the weekend, or take the first sip of calm-inducing brewed leaves, but no. They have released the demo on a Thursday afternoon. Enjoy the next few hours, as the office walls close in and dreams of conquest swim through your mind. Enjoy dragging yourself to work tomorrow, leaving a world of possibilities behind. I love pre-release demos, even if the timing is cruel. Check below for demo details.
By Adam Smith on August 6th, 2013.
I don’t know if I’d be more disappointed reading ‘customisable beards’ as ‘customisable bears’ or vice versa. Either way, elaborately braided face furniture is the stand-out feature of the newly announced War of the Vikings. Or perhaps it’s the brutal melee hacking that should give this newly announced game in the War Of The [blank] series an identity of it own. Thrown weapons, including the axe that stars in the teaser trailer below, and a greater emphasis on rapid, vicious bludgeoning and chopping, as shields splinter under the force of beard-powered blows. As with War of the Roses, Vikings follows the ‘pay to prettify’ rather than ‘pay to win’ formula, with longboat-loads of customisation options.
By Adam Smith on July 15th, 2013.
We are approaching the historical strategy event horizon. I’ve been playing Civ V all weekend, exploring the Brave New World expansion, which has sucked me back with all the effectiveness of a vacuum cleaner in a black hole, triggering a late night Michael Corleone impression that left my flatmate concerned for my wellbeing. Then there’s Rome War: Total: The Second, which threatens to march into my life on September 3rd and conquer all of the free time that remains. There won’t be a great deal of free time because on August 13th, Europa Universalis IV arrives. I might as well say goodbye to the world for the rest of the year. Several developer diaries and songs below. Paradox really do like their songs.
By Craig Pearson on June 27th, 2013.
Jim is more pleased than usual. (I totally am! – Jim) Teleglitch, the top-down rogue-like shooter that he personally championed, has been picked up by Paradox. Not only that, but the harsh sci-fi horror game will be expanded upon in the Die More edition, which is a phrase I find rather sinister. Surely you can only die the one time? The rest is basically corpse mutilation. Anyway, the game that Jim loved, and that no-one on RPS else bothered with, will be out in the summer as a free expansion for current owners, and a full game for the rest of us. Trailer below.
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By Adam Smith on June 13th, 2013.
Preordering anything in a digital format seems like an odd thing to do, unless you’re absolutely confident of the product’s quality and are getting some form of discount. Otherwise, why not wait, look for the best deal on release day and purchase then? All of that said, Europa Universalis IV is now available for preorder and, having spent almost a hundred hours with the pre-release version, I’m not afraid to say that it’s very good indeed. I’m sure you’ll be sad to hear that my preview copy has now vanished so I’ll have to wait until August 13th to play, like everybody else. The video below is less than a minute long so you’d have to watch it around 90,000 times to pass the time until release.
By Adam Smith on May 31st, 2013.
A few weeks ago, Paradox invited a group of journalists to Stockholm in order to see how much violence we could do to one another in a massive two-day multiplayer session of Europa Universalis IV. I packed my bags, steeled my nerves and prepared to present Rock, Paper, Shotgun the only way I know how – with fruitless acts of violence and a burning desire to reduce France to ashes. Inevitably, it transpired that I would be playing as France but I wasn’t going to let that petty detail shake my resolve. Europe was about to meet its maker.
By Adam Smith on May 30th, 2013.
The Old Gods expansion for Crusader Kings II is out now. It costs £9.99 and for a few short hours, the base game is actually cheaper than its expansion thanks to a 75% price reduction. The Old Gods moves the start date back a couple of centuries and adds playable pagans, among other things. I’ve played CK II more than any other game in the last 12 months and it’s going to end up at or near the top of the list over the next 12 as well. That’s at least in part thanks to the DLC, which has opened up new features, factions and play styles. I shall be playing with the Old Gods tonight. I hope they’re friendly.
By Adam Smith on May 28th, 2013.
The world of gaming moves so fast that writing about Leviathan: Warships feels like an act of retro-archaeology. It came out almost a month ago, which makes it positively ancient in the grand scheme of things, but I’ve been so busy swabbing the poop deck that I’ve only just found time to gather my thoughts.