Posts Tagged ‘Paradox’

Wot I Think: The Showdown Effect

By Adam Smith on March 11th, 2013.

Congratulations! You made Magicka and have finished creating odd DLC content for the friendly fire(ball) simulation. What do you do next?

1) Go hiking in the Pyrenees.
2) Why not craft some sort of single player Magicka RPG?
3) Form a band sort of like Daft Punk but with all the sci-fi robot vibes replaced by wizard’s robes and jokes about willies.
4) Create a fast-paced multiplayer homage to eighties action movies, of course.

If you picked four, you are probably Arrowhead and you have made The Showdown Effect.

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The Showdown Effect Shows Takedowns, Effects

By Jim Rossignol on March 4th, 2013.


Arrowhead and Paradox are dabbling in the absurd once again with their “2.5D” shooter, The Showdown Effect, which is destined to be released quite soon. The latest trailer shows numerous hi-jinks. Paradox claims that the trailer’s “Intricate Bullet Ballet Forever Answers Games-as-Art Debate”.

Yeeees. The game can be pre-ordered, with amusing bonuses, over here. Folks who pre-order will find themselves injected immediately into the on-going beta.
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My Colony For Some Pants: Salem Enters Open Beta

By Nathan Grayson on March 1st, 2013.

EVE Online might have 500k subscribers, but can it do this? CAN IT?

Having grown so tired of the traditional MMO formula that I can be rendered comatose for 40 years by the merest utterance of the phrase “vulture gizzard,” I’ve been watching Salem with eager eyes and a saliva-stained jaw. As we’ve mentioned previously, it’s an exceedingly sandbox-y colonial MMO focused on crafting, establishing in-game settlements, and never trusting anyone ever. So one could argue that it’s more EVE or Wurm than WoW, though it appears to be largely a beast of a nature all its own. And now it’s in open beta, so you can play it! And you and you and you and you. But not you. Oh gosh, please don’t make that face. Fine, argh. You can play too, but only if you’re good.

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But It’s February: March Of The Eagles Demo & Release

By Alec Meer on February 20th, 2013.

I visited France just a few months ago, and I can tell you for a fact that it's not blue

Paradox’s newly-released grand strategy game March of the Eagles gave our Adam something of a road to multiplayer Damascus moment, but now you are free from the iron grip of reading other people’s words and able to try this game of Napoleonic conquest yourself. The demo’s up on Steam for you to try, unless you don’t fancy it tonight, Josephine.

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Wot I Think: Impire

By Alec Meer on February 19th, 2013.

Impire is a strategy-management game about building an evil underground lair, from Blood Bowl and Game of Thrones devs Cyanide.

If I was mad, I would write this entire piece without once referencing Dungeon Keeper. I am not mad.
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Richard Rising: War Of The Roses Free Trial

By Adam Smith on February 7th, 2013.

That whole deal with Richard III’s bones hiding under a carpark? A publicity stunt, I reckon. The perpetrators? Paradox. While the people of York are creating petitions to have the skellington buried in their fair county, multiplayer sword ‘em up War of the Roses has unleashed its free trial, which you can download now by selecting the demo option on its Steam page. The trial doesn’t segregate players into separate games, but there is a limit on classes and equipment. Any ‘coin’ earned in the trial will carry across to the full version if purchased. Mark my words, we’ll know when the release date for The Old Gods DLC is due because someone will find Harthacnut’s preserved face on the shelf of an Aldi, next to the baked beans.

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War Of The Roses Getting Free Version, Brian Blessed

By Nathan Grayson on February 2nd, 2013.

Kingmaker. Not to be confused with the new hit reality show, King Makeover. It's actually quite heartfelt, if you'll believe it.

War. War never changes.

OK, actually, no. Now look here, ominous Fallout guy: I know what you’re trying to say, but I don’t think you’re accounting for any sort of subtlety or nuance. Sure, we’re still talking about people killing each other, and that’s a nice, grim sentiment, but small changes make ripples in the blood-soaked killing fields too. I’m talking, of course, about thunder-voiced narrators. Case in point: Brian Blessed‘s involvement with Paradox’s War of the Roses. As part of an upcoming DLC pack, these things will happen: “Blessed’s booming voice will inspire knights by announcing in-game events and warnings, giving new meaning to the iconic command to ‘Kill the enemy!’” That’ll cost money. But a stripped down version of the game? That, my friends, is completely free.

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Toy Boat, Toi Boit – Paradox Debuts Leviathan: Warships

By Nathan Grayson on February 1st, 2013.

LEVIATHAN. The word is physically bigger than the so-called Leviathans in this picture. Hmmm.

You know, for all their Poseidon-defying majesty, there aren’t actually that many games about boats. I mean, sure, there are some sims, and World of Warships is on the way at some point, but the most recent high profile bout of virtual Boat-Fu that springs to my mind is, um, Assassin’s Creed III. And those parts were super great! The rest? Not so much. But still, we need more boat games. That is my decree. And Paradox, ever the opportunistic purveyor of digital delights, has decided to heed my call. With itsy bitsy baby toy boats. They’re BIG baby boats, though. Somehow. I mean, the name Leviathan: Warships doesn’t really conjure up images of rubber duckies and bubble wand adventures, now does it? But then, it also doesn’t really make me think of turn-based strategy, even though that’s exactly what it is.

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You Must Be This Existent To Ride The Dungeonland

By Nathan Grayson on January 30th, 2013.

I have never been more arou-- I mean frightened by a cow.

Are you real? For clarity’s sake, I’m talking complete authenticity, here. Flesh, blood, bones, an un-cleavable tether to this plane of existence – all the necessary basics. If someone’s gone back in time and successfully executed you, present you is still eligible so long as you’re not disappearing hands-first. OK, do we have everything all squared away? Good, good. Then welcome to Dungeonland. Whereas before it was only open to a select few, its whimsical bounties are now yours for the taking so long as you exist. Have a (fairly amusing) peek at what you’re in for after the break.

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Simulated City: Cities In Motion 2 In Motion, Too

By Alec Meer on January 28th, 2013.

No official screenies = YouTube capture = everyone feels a bit let down

The law of YouTube game trailer comments: amidst all the poison, the inexplicable arguments about race and the depressing evidence that learning the three simple rules of apostrophe usage really is beyond most of the English-speaking world, there will be one person claiming that witnessing footage of this videogame caused him to ejaculate there and then. Step forward excited Cities In Motion 2 fan Drag0nfoxx, whose reaction to a sixty-second video of an urban-planning videogame was for his penis to fill with blood and his brain to send a signal to his testicles ordering that it was time to express semen and thus bring about reproduction. Biology is a beautiful thing. “I think I just came in my pants”, quoth he, this rare poet of our electronic times.

I think I just watched some footage of Cities In Motion 2, and then thought it looked both very pretty and slightly stark. But maybe I just have a low sex drive.
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Scots, Free: War Of The Roses Gets Huge Update

By Nathan Grayson on January 24th, 2013.

I’ll admit that I haven’t been back to War of the Roses since shortly after it launched, but maybe now’s finally the time for me to de-rust my steed and feed my armor some of the good carrots. Or wait, no, the other way. Feed my carrots some armor. There we go. Anyway, Paradox’s medieval melee’s seen yet another free content drop – this time taking the form of armor and weaponry forged in the image of the Scottish Gallowglass mercenaries. Apparently, they “brought brute force and fighting spirit to the battlefields like none could,” so probably get ready to smash first and ask only the most necessary of questions. But, even though the update’s named after them, the mercenaryfolk aren’t the main event of today’s update. Rather, it’s complete reworks of core systems – for instance, armor, weapon speed and power, and movement – that stand to make the Middle Ages feel young again.

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Commercial Strategies: Paradox Open New Web Store

By Adam Smith on January 21st, 2013.

This chap delivers all Paradox press releases to my royal chambers by hand. His name is Skegbury Twix.

A double-blast sounded from the Paradox news-horn this afternoon. The first tone was very much the sound of the company blowing its own trumpet and with good reason, as there are now over half a million subscribers to the Paradox forums. The second trembling note heralded the arrival of a new Paradox webstore, with discounts of 55% on several titles to celebrate the launch. It’s not the most navigable of stores as I write this That’s better – there’s a proper storefront now. Among other discounts, Crusader Kings II is £13.50 at the moment.

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Only Two Months To Retirement: The Showdown Effect

By John Walker on January 18th, 2013.

Paradox’s The Showdown Effect now has its own website. Why it hasn’t had its own website since its announcement in March last year is perhaps a pertinent question. But with the side-scrolling cop movie-spoofing/celebrating multiplayer due out on the 5th March, it’s about time it did. And as you might imagine on such an occasion, there’s a new trailer too.

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