Posts Tagged ‘parkour’

Freeware Garden: HASTE (Time-bending Action)

By Konstantinos Dimopoulos on March 10th, 2015.

And thus it begins.

HASTE (Time-bending action) is still an extended prototype, but it’s an accomplished, sleek and impressive first person parkour-‘em-up that took me over two hours to beat and definitely not to master. Borrowing ideas from such clever games as Super Hot and Mirror’s Edge, HASTE has you constantly running away for survival. Interestingly, when you run, time runs slower for everything and everyone but you.

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Island Hopping: Lemma

By Adam Smith on February 28th, 2012.

You play a lady, so if you look down while playing you can see lady-breasts but thankfully not in the manner of Trespasser

Jumping, falling, kicking through walls, RUNNING AWAY. It’s how I’ve spent my morning and some of last night, as I made my way through the alpha release of Lemma, an indie game set to be released as a charity fundraiser. The most obvious point of comparison is Mirror’s Edge and since I’ve not woken up enough to make a more obtuse comparison, let’s go with Mirror’s Edge because in Lemma you perform parkour from a first-person perspective. There’s a story, told through exploration of the island on which you inexplicably awaken as well as through convincingly written text messages exchanged with someone in need of assistance. Stumble from your precarious foothold and join me below for a trailer and more.

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