Posts Tagged ‘pat garratt’

VG247 Editor Promises To Eat Own Trousers On Film If Mojang-Funded Psychonauts 2 Happens

By Alec Meer on February 10th, 2012.

Let's just hope Pat doesn't like to go commando

We don’t usually allow RPS headlines to run onto a second line, but this is a very special case indeed. During idle Twitter discussions about the whys and wherefores of a possible Mojang-funded Psychonauts sequel, I heard that the first game had cost $15 million to develop and that Tim Schafer was estimating a $20m cost for a sequel.

Clearly, these eyewatering figures cast some doubt on Mojang being able to successfully (or at least wholly) fund the game. So much so that VG247 editor, friend of RPS and entertainingly relentless cynic Pat Garratt has pledged to me – and now to the public – that he will eat his own trousers, on camera, in the event that a Mojang-funded Psychonauts 2 comes to pass.
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Develop ’09: VG247 Vs Mr Jones On APB

By Jim Rossignol on July 16th, 2009.


Internet info-king Pat Garratt of VG247 has bagged an interview with APB mastermind – the man who created the GTA series – Dave Jones. The Realtime Worlds bossman talked at length about the mechanics of the game, and even has a few words about the GTA series. You can watch it below.

APB, in case you weren’t paying attention, is a forthcoming 100-man online gang combat game set in a contemporary city, and one of the most intriguing developments in the MMO space for several years. It was also, if our own John Walker’s account is to be believed, the most exciting game shown at E3. You probably want to watch this one, eh? (In other Develop news, Kieron says: “The Unreal Flesh Engine sex stuff is the best stuff of the show. I couldn’t believe it. Bosoms will never be the same again.”)
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