Posts Tagged ‘Pax’

Penny Arcade Leak Describes Diversity Hub For PAX

By John Walker on December 18th, 2013.

Some interesting, possibly very positive news has leaked our way from Penny Arcade. We received some documents showing their plans to create something called the Roll For Diversity Hub & Lounge for forthcoming PAXes. A place where people can get information and support about all manner of topics, issues relating to “women, LGBTQ, people of color, disabled people, and mental health issues in gaming”. It’s obviously a move in response to the extremely strong criticism PAX events have received in the past, and an attempt to make it clear that they wish the event to be more tolerant and inclusive. Great stuff.

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Editorial: How We Got The PAX Post Wrong

By John Walker on September 20th, 2013.

Another member of this odd profession of games journalism made a point to me yesterday. He said that in RPS’s statement about PAX, we had caused ourselves to become the news. Well, we’re okay with becoming the news, but it’s true that the statement misdirected the story, and what should have been the 2,500 words of arguments primarily in favour of attending PAX became a single sentence against at the start. The discussion was lost.

We fucked up. We said what we wanted to. We said it at the wrong time. We said it in the wrong place.

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To Boycott PAX Or Not To Boycott PAX?

By Nathan Grayson on September 19th, 2013.

Editor’s note: RPS will no longer be covering PAX events. We believe that the values of the company operating those events conflict with ours, and as such we can no longer endorse their actions by providing coverage of PAX events. An explanation of this can be read here. However, others argue that attending can be an effective way to respond to the company’s poor behaviour, and that being there is a way to change things from within. Nathan spoke to people on both sides of the boycott at this year’s controversial event.

To Boycott PAX Or Not To Boycott PAX? That really is the question these days, isn’t it? The saga, up to this point, has been long, turbulent, and ugly. Penny Arcade’s tangled two-headed hydra of a creative force has been at the forefront of some pretty nasty movements over the years – the Dickwolves incident, which saw Mike “Gabe” Krahulik and Jerry “Tycho” Holkins stand resolutely unapologetic over a rape joke that made many fans deeply uncomfortable (instead of saying sorry, they went and sold freaking merchandise), easily stands as the most visible. In the wake of that, similar incidents, and Krahulik acting vocally intolerant of transgender people, Gone Home developer Fullbright – who we spoke to in regards to this article – went so far as to pull out of this year’s PAX altogether. But others – many of whom absolutely abhor Penny Arcade’s oftentimes turgid stances and values – attended despite all of that. Speaking with developers behind games like Journey, Always Sometimes Monsters, and Child of Light, and other fans and critics from many walks of life, I found out why. 

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Minecraft 1.8 PAX Wobblecam Footage

By Jim Rossignol on August 29th, 2011.


Minecraft 1.8 aka “The Adventure Update”, aka “When Jim Plays Minecraft Again”, has been shown on the show floor at PAX, and you can see a bit of that in action below, along with graphical tweaks, dungeons, Endermen, and so forth. You get to see the new inventory and some other stuff such as “creator mode”, but the really interesting thing about 1.8 is the existence of “NPC villages”, where groups of baddies will spawn and live. Check out Notch narrating a video of the update below, via IGN.

Also check out this 20-minute documentary, Minecraft: The Story of Mojang, on Penny Arcade TV.
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Have A Play Of CS:GO At PAX And E2

By Lewie Procter on August 19th, 2011.


According to the official twitter account for Counter Strike: Global Offensive, they’re going to be demoing their new game at PAX next week, and at Eurogamer Expo next month. Not only that, but if you turn up to give it a try, you’ll get given a key for the beta. Sounds like a good chance for us to have an RPS vs Readers showdown to me, although if/when I get killed, I’m going to blame it on lag.

Any of you lot going to PAX and/or Eurogamer Expo?

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Aw, Cuddles: Portal 2 Co-Op Screenshots

By John Walker on September 4th, 2010.

Dawwwwwwwwwwwwwwwwwww.

Last night at PAX, Valve released a new collection of co-op screenshots from Portal 2. I got to thinking that you might like to look at them. In response to this thought, I’ve put them up on popular PC gaming website Rock, Paper, Shotgun. They’re below. As usual, click on them for largess. And largeness.

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Ken Levine at PAX

By Jim Rossignol on September 10th, 2008.


Bioshock’s big daddy, Ken Levine, took some time to talk to the masses about his life at the recent PAX. He tells a familiar tale of growing up with geek-tendencies, and then finding games as his place in life. It’s a story that wouldn’t have been out of place in this year’s most exciting book about videogames.

Anyway! PAX keynote beyond the jump.

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PAX 08: Fallout 3 Does More Than Guns

By Alec Meer on September 1st, 2008.

Like the Rat Pack, but with more weeping facial sores

The Penny Arcade Expo is, of course, a silly little fan-festival attended only by four people who like reading internet cartoon strips about swearing. It’s definitely not a major gaming event at which a ton of important games are on show, and potentially a serious rival to the likes of E3 and Leipzig. There’s no way stuff like Fallout 3 will reveal exciting new footage there. That would be ridiculous.

So, five lengthy videos straight outta PAX beneath the cut, showing Fallout being RPGy, and not simply FPSy, as was the case with the underwhelming E3 footage. I’ve posted my as-I-watched notes below each. Apologies for their brevity and wobbly grammar, but I figured my off-the-cuff reactions could work as well as ponderous analysis. We’ll have plenty of ponderous analysis once the game’s out, I don’t doubt.

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