Posts Tagged ‘Payday 2’

Pay To Be A Sweary Lady: Payday 2 DLC Blast

By Alice O'Connor on December 19th, 2014.

The 'Dublin Police Department'? I didn't know there was any such thing.

I’m torn. On one hand, I would very much like to play as a lady in Payday 2. On the other, I don’t want to support the foolishness that is selling the only female character for £4 as DLC. I still feel a bit of a wally for buying Killing Floor‘s lady zombie-shooter. But I do like how the Payday gang’s female member, Clover, is a sweary, excitable Irish lady (hey, this link will make loud noises). Ah, I’ll decide later. This week also brought a new DLC heist, but it doesn’t sound like a great buy.

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Steal Christmas: Payday 2 Event Adds Heist, Masks, More

By Graham Smith on December 5th, 2014.

There aren’t nearly enough Christmas-themed videogames in the world. Where are the modern equivalents to Christmas Lemmings, or the videogame kin to seasonal movies like It’s A Wonderful Life? I’m not satisfied by Christmas updates to non-Christmas games, though I suppose they’re a start.

Payday 2 is doing its bit by running a series of jolly updates to the first-person, multiplayer heist-‘em-up. There’s a new mission to steal some snow-like white powder, and the first few days of updates have thus far also introduced Christmas-themed masks similar to but legally distinct from other beloved Christmas characters.

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Hoxton Hootenanny: Payday 2’s Crimefest Updates

By Alice O'Connor on October 28th, 2014.

Let's do some crimes!

Look, you can’t name your company Overkill Software then do things meekly. Your games need to shoot thousands of men, steal millions of dollars, and roll out patches in big ostentatious displays. To celebrate co-op heist ‘em up series Payday’s third birthday, over twelve days Overkill have added to Payday 2 everything from new weapons and snazzy sunglasses to a grand new mission and a playable cheap Keanu Reeves lookalike, all for free. They called it Crimefest.

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Payday 2: Hotline Miami Announced, Is Exciting To Imagine

By Graham Smith on September 11th, 2014.

This makes sense. Co-operative bank robbery manshoot Payday 2 is getting a new piece of DLC which is themed around the propulsive, topdown, ultra-violent manbeat Hotline Miami. It’s called Payday 2: Hotline Miami, and there’s a live-action trailer below which contains little detail, followed by some further sentences which contain similarly little detail.

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Shhhhh! Payday 2 Stealth Heist Sneaks In Tomorrow

By Alice O'Connor on May 28th, 2014.

Shhh!

You can be stealthy in Payday 2, sure, but if your sneaky sneaking falls you can always fall back on the old pop-pop and blam-blam your way to riches. Not with the latest mission you can’t, you Loud Larries, Noisy Nellies, and Clodhopping Charlies. No, shhh, you can’t throw that grenade no matter how funny it’d be. No, save all your fighting for when we get to the park. If you don’t stop screaming, we’re turning this heist right around and going home. The new Shadow Raid heist, you see, will be Payday’s first proper stealth mission when it arrives tomorrow in a free update.

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Payday 2 Makes Like Santa, With A Free DLC Present

By John Walker on December 16th, 2013.

The term “DLC” is always most welcome when preceded by the word “free”. It was always the point, really. Rewards for investing in the game in the first place. Remembering this is Overkill, with Payday 2, as it receives an appropriately gruesome Christmassy update today. Set in the bank from Counter-Strike: GO.

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Robber Man – Payday 2 Interview

By Craig Pearson on September 13th, 2013.


David Goldfarb has a brilliant name. He’s the game director of Payday 2, a very good game about being a horrible bank robber. It turns out everyone in the world enjoys being an awful person, because Payday 2 has remained near the very top of the Steam’s sales charts since its release, while hovering in and around the top ten most played games list. I chatted to him about what it’s like being a tiny studio with a huge hit.
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Wot I Think: Payday 2

By Craig Pearson on August 14th, 2013.

Crime Time
After a weekend on the beta, where the game crashed and lost my progress and the following missions were so tough that I couldn’t claw it back, I’ll admit I didn’t like Payday 2. I quit, leaving my friend Owen to carry on with random players. But Owen has a way about him. A childish enthusiasm that he constantly fired at me on IM. He was having fun, and he wanted Bopo & Bucko* to team up again. He’d show me the way, he said. Then Jim said we should WiT it. So I threw the mask on, we formed a crime team with a pair of other friends, and hopped back online. Here’s wot I think.
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Today Is The (Pay)day (2): Launch Trailer Within

By Craig Pearson on August 13th, 2013.

I wonder if it's just this part of the world that's frozen, or if it's the whole world? What I'm saying is: somewhere out there is a poo hanging in mid air. Ew.
Payday 2, Overkill’s co-operative heist ‘em up, eventually had to come out with its hands up, and they’ve decided today is that day. They’ve chosen to let us know with a launch trailer, and actually released it on launch day. That’s a rarity for the games industry. It is one of those frozen moment type deals, where the action of a heist has been stopped in the most cinematically pleasing way and the camera zooms around to take it all in: bullets are caught in the air like bubbles in ice, blood spurts from wounds like the red branches from a meat tree, police dropping like Del Boy* at a bar when someone has paused a DVD of “TV’s 100 Greatest Del Boys Falling Through The Bar”. It is embedded below.
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Re-Route Masters: Payday 2’s Dynamic Maps

By Craig Pearson on August 7th, 2013.


What promise of gaming’s future has failed to materialise for you? What was the most exciting feature that’s only been half thought out, or tried once and then abandoned? For me, it’s multiplayer shooters levels with dynamic elements. Left 4 Dead 2 was supposed to feel like you were crawling over different routes depending on the difficulty selection, but what it amounted to was the player being squeezed a few steps in one direction or another. Will Payday 2 be the first game to successfully pull it off? I have the beta, but I’ve not had enough time with it to find out. However, the new trailer claims your decisions will affect one playthrough to the next, perhaps even selecting a different map for to play on. If that happens, I’ll be one fun lovin’ criminal.
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Hands On With Payday 2

By Brendan Caldwell on July 23rd, 2013.


You’d think robbing an art gallery would be fairly straightforward, especially if there are four robbers working together to pull off the job. But when one of those robbers sets off a noisy hand dryer in the bathroom, and another one falls through the skylight, knocking himself out on the hardwood floor beneath, you should probably take some time to reflect. Just not now. Because right now there is a helicopter shooting at you.

Yes, I played Payday 2. Here are some thoughts.
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20 Minutes Of Payday 2’s Gallery Heist

By Jim Rossignol on July 19th, 2013.


VG247, the getaway driver in the daily news job, have grabbed 20 minutes of Payday 2‘s PC version in action, complete with a chap from Overkill talking through the onscreen happenings. I’ve been instructed by an elite panel of my peers that I missed out on not playing the original Payday, and that Payday 2 is looking rather good, too.

So this might be worth watching…

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Heist Master’s Voice: Payday 2 Footage

By Craig Pearson on July 16th, 2013.

One art, please!
Nature seeks balance. That is the way of things. So it was that following news of a police procedural game (coming soon), I was also told of more footage of Payday 2, which is Overkill’s heist ‘em up. Below there are 24 minutes of developer narrated action of the co-op shooter as they take part in an art heist. Then follows the inevitable betrayal. They steal things, then they are shot at. Balance was sought, and balance was got.
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