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Posts Tagged ‘PC Gaming Alliance’

PCGA: PC Very Big, Actually (Also Different)

Posted by Jim Rossignol on March 23rd, 2009.

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The PC Gaming Alliance have made their 2008 report to their members, and provided us with some snippets via the magic of a press release. The release claims that “The report provides an overview of the PC gaming market and the growth of the largest single platform for games with annual revenue of about $11 billion.” The full thing is here.

The report also portrays “Massively Multiplayer Online Games (MMOGs) as the leading products for both revenue and profits. Other significant revenue generators include several Asian MMOGs making over $100 million in annual revenue after five-plus years on the market; World of Warcraft® producing over $1 billion in annual revenue; and the Lich King expansion to World of Warcraft outsold its predecessor. In 2008, two major subscription MMOGs (Age of Conan® and Warhammer™ Online) sold over 1 million units at retail.”

I wish I had $11 billion. I’d buy a pony.

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Here Come The Heroes

Posted by Alec Meer on February 12th, 2008.

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They're coming to get yoooooooou...

PC games: still not dead since 1997. Still, sales are down 6% year on year according to increasingly ubiquitous market researchers NPD. How can the decline, this unspecific apocalypse we’ve been told to fear for so long now, be halted? Inventive, diverse games? Greater support for indie development?

Nah, that’d be far too sensible. Instead, how about a humongous and slightly sinister alliance between the industry’s biggest monopoly-men? Dean Takahashi reveals that Intel, AMD, NVIDIA and Microsoft (amongst others) are forming a fellowship aimed at saving PC gaming. Read the rest of this entry »

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GamersGate has loads of PC games.

Respond to our gibber

  • Baris : “Really? The 35 hour work week and amazingly attractive accent were it's main pull factors for me, what makes it that bad?” on The Sunday Papers
  • Gap Gen : “I also remember a number of cases where marketing fucked up (was Psychonauts one of them?) and the game bombed as a result. That said, ...” on The Sunday Papers
  • Mister Hands : “It's a damn shame that Mechner isn't as interested in making games as making movies. A quick look at the PoP games he's been involved ...” on The Sunday Papers
  • kobzon : “Dead Space is a much better game and it's a fucking shame that it sold less. There is a definite correlation between the marketing budget ...” on The Sunday Papers
  • Rinox : “Weird to see all that internet rage in the comments thread. If Valve and the developers want to use temporary discounts in order to boost ...” on The Sunday Papers

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