Posts Tagged ‘Pendleton Ward’

Amnesia Fortnight 2014 Offers 31 New Double Fine Pitches

By Graham Smith on February 7th, 2014.

Also Breach looks a lot like Heat Signature.

Amnesia Fortnight is two weeks every year during which Double Fine allow their entire staff to pitch and make game prototypes, with the goal of eventually expanding a few of those games, and maybe turning some into a full retail release. It’s the process through which Costume Quest and Stacking were born; it was opened to public voting and documenting last year, birthing Spacebase; and it’s now back for another while around.

As per last year, that means you can buy your way into the process via a pay-what-you-want Humble page. That let’s you vote on which of the 31 prototypes get developed (including 4 by Adventure Time creator Pendleton Ward), and perhaps most excitingly lets you watch the 2 Player documentaries of the entire process.

I’ve embedded Double Fine’s introductory video a few of the best pitch videos and trailers for a couple of games below.
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SuperMegaFistbump: An Adventure Time Game!

By Craig Pearson on May 16th, 2013.


Pow! This is exciting enough for me to shed all notions of adulthood. I just set fire to a pile of bills and have squeezed into some distressingly tight shorts. Join me? Adventure Time, the ridiculously good Cartoon Network show, will finally be turned into a PC game. Adventure Time: Explore the Dungeon Because I DON’T KNOW!, is a sequel to the handheld-only action platformer Adventure Time: Hey Ice King! Why’d You Steal Our Garbage?!. It’ll be a four-player co-op game, set deep in a Candy Kingdom dungeon.
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30 New Indie Games By Known Devs For $15 For Good!

By John Walker on November 16th, 2012.

30 new experimental games from proven indie developers, for $15? Cripes. And it’s not even a bundle. This is a Kickstarter-based fundraiser for something called LA Game Space, where developers like Steve Swink (Shadow Physics, Scale), Cactus (Hotline Miami), Pendleton Ward (Adventure Time), Bennett Foddy (QWOP, GIRP) and Santa Ragione (Fotonica) have contributed never before released games in a bid to raise funds for a non-profit organisation.

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