Posts Tagged ‘people can fly’

Bulletstorm Skillisodes Have A Stupid Name

By Quintin Smith on January 28th, 2011.

It has a gun which fires explosive cannonballs, you know. It's totally the Serious Sam of the '10s.

Bulletstorm isn’t getting a PC demo and we are ANGRY, yes, but then they release a trailer with a line like “pucker your butthole!” and all is forgiven. Now Epic have started releasing short videos detailing the various skillshots integral to the game, and they’re calling these skill-related episodes… skillisodes, a word that I can barely type without going and washing my hands. But then you actually watch them, and they’re awesome. Full game’s less than a month away now!
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Bulletstorm Diorama For Satirical Reference

By Jim Rossignol on January 12th, 2011.


I spent some time trying to figure out how to crowbar in my own reference to that bit in The Simpsons where Skinner declares there to be a “diorama-rama”, but it just didn’t work. Anyway, this is the Bulletstorm trailer where they get clever, because it’s a diorama scene that reference’s Halo’s one, and that is like a satire or something. Ah, “pastiche”. Yeah, that’s the stuff. Go watch it, and think about how well Epic know their audience. Pretty well, I reckon.
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Lo-Tech: Bulletstorm Specs Friendly

By John Walker on January 11th, 2011.

A man with a gun on a Thursday.

There was a time when a new game from Epic meant saving up the thousand or so pounds it would cost to get a machine that could play it. That sounds so alien now, so ludicrous, that people were upgrading at such vast expenses just to play the latest, greatest PC game. But of course it was an investment in the many dozens of games that would follow, until the next time id released something. But now, thanks to cross-platform publishing, the PC is idling. We’re already so far ahead of the current gen console tech that we can spin our wheels and enjoy our latest games on two-year-old rigs, with the graphics card we bought at the time. Madness. And to prove this point, the Bulletstorm specs look positively pedestrian. They’re below.

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Here’s To You, Pop-Pop

By Alec Meer on January 8th, 2011.

There’s a new Bulletstorm trailer, in which, Cliffy ‘Don’t Call Me CliffyB’ B describes his hopes, dreams and aspirations.

Good grief.

(Probably NSFW)
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Trigger-Happy Holidays From Bulletstorm

By Quintin Smith on December 21st, 2010.

I’ve just realised that Bulletstorm‘s above killer robot wheel might in fact have merely detached from an even bigger killer robot truck. Wouldn’t that be amazing? People Can Fly, feel free to drop me a job offer. I expect at least £5,000 per year plus unlimited access to the coffee machine. Also, I want the job title of Ludographer. You see, Ludo is ancient Greek for “play”, and “grapher” is ancient Greek for somebody who works with 3D graphics engines. Look, I’m even posting your funny little Happy Holidays video. I quite like it. It reminds me of Serious Sam.
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Clifford Bleszinski On Bulletstorm “Creativity”

By Jim Rossignol on December 8th, 2010.

YES.
South of our clicky bit is a video in which Epic Games lead singer Clifford Bleszinski claims that Bulletstorm’s manshooting isn’t simply shooting men, but a lot of other creative stuff, much of which appears to involve smacking people around using “physics” and killing them with “explosions” and stuff. You’re apparently going to want to toy with them, to farm them for points. This says something about the world we live in, but I dare not hazard an interpretation. Go see him say stuff and then, ultimately, go do something else.
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Bulletstorm Is Rude, Gigantic Death Wheel

By Jim Rossignol on November 16th, 2010.


Bulletstorm is due to turn up in February next year, and it’s probably going to put smiles on a few faces. Not because it’s clever, but because, well… there’s a point in this trailer where it’s not clear which way it’s going to go, and then someone says “Son of a dick!” and all is revealed. There are things videogames do well, and there are things that they do really, really well. See if you can spot some of them, below.

And what the hell is that giant wheel thing?
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The Gun Club: Bulletstorm Shootosity

By Kieron Gillen on September 27th, 2010.

If only I could shoot at the monsters. Oh yeah!

Finally watched the latest footage from Bulletstorm, which – like last time - is producer Tanya Jessen having a good old yabber over the last demo. In this case, from the Tokyo game-show. This time, we’re weapon centric, talking about how they’ve concentrated on making sure the gun that fires enormous cannonballs is the sort of enormous, cannonball-firing gun they want. Go footage!
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Mr B(ulletstorm): “We’re Big On Vistas…”

By Jim Rossignol on July 1st, 2010.


Me and Quintin met Cliff Bleszinski a few years ago. He was the only man in the room wearing leather trousers. This means something, I’m just not sure what. In other news: GT have grabbed a walkthrough of Bulletstorm with Mr B talking People Can Fly’s absurdo-shooter through (below). It contains a bunch more footage, with a rechargeable cyberbuddy, and some really lovely vistas. So that’s nice.

I was also amused to see this Bulletstorm news story over on VG247. That’s thinking outside the box, graphics fans. Clever stuff.
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Watching The Weather: Bulletstorm Footage

By Jim Rossignol on May 13th, 2010.


Looks like Destructoid got the scoop on the Bulletstorm video, and thanks the magic of sharing we’re able to post it for you lot below. People Can Fly’s next game, which was announced only recently, is a manic-looking FPS with lots of floating people kicked in the face. Dudes get kicked, people get shot. It’s the magic formula. The co-op shooter is still a way off, being scheduled for Q4 2011. Looks actiony, anyway. Go take a look.
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Leaden Clouds: Bulletstorm

By Jim Rossignol on April 13th, 2010.

Ah, painted art. Remember that?
People Can Fly (they of Painkiller) are going to be producing a new Unreal 3-powered shooter called Bulletstorm. It’s the subtle tale of two futuristic mercenaries stranded on a world of flesh-eating mutants. You can expect some fancy shootin':

Players step into the role of Grayson Hunt complete with an arsenal of over-the-top combat moves and outrageously large guns. Bulletstorm’s array of distinct ‘skillshots’ produces unprecedented levels of frantic gameplay and yell-inducing satisfaction. The skillshot system rewards players for inciting mayhem in the most creative way possible. The more insane the skillshot, the more points players collect to upgrade their character and unlock weapons, which then allows them to execute even more creative moves and exaggerated skillshots.

So yeah, it’s looking Old Skool, like poppa used to play. Bulletstorm going to precipitate in 2011.

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