Posts Tagged ‘Perfect World’

Return To Icewind Dale In The New Neverwinter Expansion

By Alice O'Connor on May 14th, 2014.

Is there where Larrel...?

It’s been a good decade since Black Isle last took us to Icewind Dale, so how’d you fancy a return visit? This isn’t the noughties anymore, mind, so you may find the whole experience a mite different to those old turn-based RPGs. Curse of Icewind Dale, the third big free update for Cryptic’s free-to-play Neverwinter, launched yesterday to add new zones set in the chilly land and more modern MMORPG merriment.

Read the rest of this entry »

, , , .

23 Comments »

Sadly No Fey-Corgis: Neverwinter Update

By Ben Barrett on August 23rd, 2013.

Fabulous punch! Sparkle slash!

Yes they’re a (fan-made) real thing. If you have the option to play one and don’t, you’re basically betraying yourself and all that is good in this world. Get to it. Anyway, on the video-based games front, Perfect World send word that their first major expansion to free-to-play hay-what-this-isn’t-all-that-bad-actually MMO Neverwinter has gone live. Fury of the Feywild┬áis based on the fairytale-inspired alternate dimension that is now causing all sorts of bother for our great heroes. Trailer through the portal.
Read the rest of this entry »

, , .

11 Comments »

Neverwinter’s Fury Of The Feywild Update Dated, Detailed

By John Walker on July 17th, 2013.

There are finally some useful details about Neverwinter’s “first” content pack. As we knew it’s called Fury Of The Feywild, but other than that they were tight-lipped. Now we know that it’s adding a new area, races, weapons and items, more enemies, and so on. And it’s out on the 22nd August, and will be freeeeee.

Read the rest of this entry »

, , .

14 Comments »

Look: Neverwinter Is Coming

By Adam Smith on June 17th, 2013.

Yes, the MMO set in the Forgotten Realms is almost upon us, officially releasing on June 20th, even though it has been available since April. Despite their name, you may remember the Forgotten Realms from Baldur’s Gate or perhaps that one tabletop campaign you played in Derek Chortle’s bedroom, which is the other forgotten realm. John has been enjoying the game, despite the presence of other people, and if you want to know how it all works you should read about his adventures. Or you could watch the three minute ‘What Is Neverwinter?’ video below. It describes the game as a ‘love letter’.

Read the rest of this entry »

, , .

26 Comments »

Neverwinter ‘Launch Date’, Despite Being Two Months Old

By John Walker on June 7th, 2013.

As people should be aware by now, I’m in charge of things. I mean, I write The Rules, after all. And come next update, you can be sure they’ll feature an entry about whether your F2P game is launched or not. Neverwinter, which I’ve played to what I’d consider near-completion, has just announced its launch date. No. Its launch date was the 30th April, when it launched, feature complete, and started accepting money for in-game purchases. 20th June is not its launch date, no matter how fast and loose they play with “beta” – it’s its first major update.

Read the rest of this entry »

, , , .

44 Comments »

Twenty Bucks: Neverwinter

By John Walker on May 21st, 2013.

In the second instalment of our Twenty Bucks series (because we’re made of money), John looks at what President Jackson can buy you within the free-to-play halls of Neverwinter. Is it riches beyond your wildest dreams? Or imaginary trinkets that elude your touch. Read on, brave adventurer.

Read the rest of this entry »

, , , , .

57 Comments »

Neverwinter Money Exploit Sees Cryptic Turn Back Time

By John Walker on May 20th, 2013.

It seems that Neverwinter’s had a bit of a weekend. The game was offline for five or six hours after very naughty players discovered an exploit that allowed them to make billions of the game’s in-game currency, Astral Diamonds. While that may at first seem problematic, but not too serious, this in-game currency can be used to buy “Zen” from other players, Perfect World’s virtual currency bought with real-world money. This sudden flooding of Astral Diamonds into the game’s economy broken everything. So the publisher is scrambling to fix things. By turning back time.

Read the rest of this entry »

, , , , , .

88 Comments »

Neverwinter Diary: Tales From The Sword Coast Part 3

By John Walker on May 16th, 2013.

The ongoing adventures of a man finding he’s been sucked into an MMO for the first time in years. Parts one and two are there.

So I guess I’ve finished Neverwinter. I’ve not reached the end of its content, but I’ve hit the limit of what it seems I’m going to be able to play.

Read the rest of this entry »

, , , , , .

46 Comments »

Neverwinter Diary: Tales From The Sword Coast Part 2

By John Walker on May 9th, 2013.

I have apparently taken leave of my entire personality, and am engrossed in an MMO. Worse, I’m *playing with others*. This is about how I came to such a place.

Something’s wrong with me. I’m… I’m doing things – things I shouldn’t want to do. I’m – and please be understanding – I’m playing nicely with others. For crying out loud, I’m running a guild.

Read the rest of this entry »

, , , , , .

87 Comments »

Remembered Realms: Neverwinter’s Beta Starts Today-ish

By John Walker on April 25th, 2013.

Neverwinter goes into a proper open beta very soon (today in fact, for those with the head start, 30th for the plebs), and we’ll finally be able to have enough time with it to properly get to grips. The all-too-short beta weekends have shown a game that’s definitely bursting with potential, not least because of the Foundry in which users can create their own in-game quests and campaigns for others to play. Also, today is the day that Perfect World release the one billionth trailer for the game! Congratulations all involved.

Read the rest of this entry »

, , , , , .

47 Comments »

Neverwinter Trailer #23123123: The Control Wizard

By Craig Pearson on March 14th, 2013.

How can he aim with that ball out in front?
It’s not quite “every time a bell rings an angel gets his wings”, but there’s a saying I hope will lodge in the world’s collective unconscious: “Every time Craig Pearson is on RPS, a Neverwinter trailer is released”. It’s true. Whenever I pretend to be an RPS writer, the guys at Cryptic put out another Neverwinter trailer. For some reason, my being here is inextricably linked to the ebb and flow of audio visual information about a game where wizards are hitting people. I’m here for a couple of days next week, so we’ll have definite proof. If they follow up this video of the control wizard in action, then they’ve definitely hacked into my Google calender. And if that’s true, then they know about the…. uh-oh. I’ll be right back.
Read the rest of this entry »

, , .

23 Comments »

Mounty: Neverwinter Allows You To Ride The Sport Cow

By Jim Rossignol on March 4th, 2013.


We knew that Neverwinter allowed players to ride giant spiders – that much was obvious – but a new trailer has revealed that they can also ride horses! And there was me thinking those wildly roaming quadrupeds were just for eating.

John had a rather good time with Neverwinter when he played it recently, and the game is currently in beta wot you can sign up for.
Read the rest of this entry »

, , .

38 Comments »

Neverwinter Is Looking Orcward

By John Walker on February 21st, 2013.

After my time spent on the beta weekend with Neverwinter, I’ve been itching in my chair to get back to the game. It certainly wasn’t perfect, but then it’s a beta and they’re not meant to be, but a couple of days in Cryptic’s envisioning of the D&D realms captured a purity of both fantasy and the MMO that made me want to carry on. In the meantime, I’m applying trailer patches to my arms, the latest introducing the Orcs.

Read the rest of this entry »

, , , , .

27 Comments »