Posts Tagged ‘Perfect World’

Remembered Realms: Neverwinter’s Beta Starts Today-ish

Neverwinter goes into a proper open beta very soon (today in fact, for those with the head start, 30th for the plebs), and we’ll finally be able to have enough time with it to properly get to grips. The all-too-short beta weekends have shown a game that’s definitely bursting with potential, not least because of the Foundry in which users can create their own in-game quests and campaigns for others to play. Also, today is the day that Perfect World release the one billionth trailer for the game! Congratulations all involved.

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Neverwinter Trailer #23123123: The Control Wizard

How can he aim with that ball out in front?
It’s not quite “every time a bell rings an angel gets his wings”, but there’s a saying I hope will lodge in the world’s collective unconscious: “Every time Craig Pearson is on RPS, a Neverwinter trailer is released”. It’s true. Whenever I pretend to be an RPS writer, the guys at Cryptic put out another Neverwinter trailer. For some reason, my being here is inextricably linked to the ebb and flow of audio visual information about a game where wizards are hitting people. I’m here for a couple of days next week, so we’ll have definite proof. If they follow up this video of the control wizard in action, then they’ve definitely hacked into my Google calender. And if that’s true, then they know about the…. uh-oh. I’ll be right back.
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Mounty: Neverwinter Allows You To Ride The Sport Cow

We knew that Neverwinter allowed players to ride giant spiders – that much was obvious – but a new trailer has revealed that they can also ride horses! And there was me thinking those wildly roaming quadrupeds were just for eating.

John had a rather good time with Neverwinter when he played it recently, and the game is currently in beta wot you can sign up for.
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Neverwinter Is Looking Orcward

After my time spent on the beta weekend with Neverwinter, I’ve been itching in my chair to get back to the game. It certainly wasn’t perfect, but then it’s a beta and they’re not meant to be, but a couple of days in Cryptic’s envisioning of the D&D realms captured a purity of both fantasy and the MMO that made me want to carry on. In the meantime, I’m applying trailer patches to my arms, the latest introducing the Orcs.

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Hands On: Neverwinter Beta

Cryptic’s Neverwinter had its first beta weekend these last couple of days. I jumped in, rolled a young half-elf, and had a look around for a couple of days. With the game still without a fixed release date, there’s clearly still a lot of time for change. But as it stands, here are my hands-on impressions of the game so far.

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Siege It: Neverwinter’s First Beta Weekend Tomorrow

They're staring in confusion at Perfect World's website.

I’ve kept Neverwinter at arm’s length. I don’t know what to think about it. I loved NWN2, and while the series more immediately lends itself to the shared world of an MMO than other BioWare properties, I’ve got those fan-nerves of seeing a completely separate studio take it on. But then that studio is Cryptic, they of the glorious City Of Heroes, so… I get in a muddle. The good news is, the first beta weekend is coming up tomorrow, so minds can start to be made.

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Could Being A Neverwinter Founder Make You Drow-sy?

I spent some time typing experimentally into the headline bar “…Wants You To Founder Its Beta Weekend… Founders Keepers… Beta Found Than Neverwintered” and so on. But none of it made any sense. And that is what I came up with. You know. Because drow. Sorry. My powers are gone. Fortunately, by returning to a nest made of shredded RPGs, held together with mucus and bad dreams, those powers can be regenerated. I’ll retreat there, probably around February 8-10, March 8-10, and March 22-24, which is when Neverwinter‘s beta will take place. With its user-generated content and D&D trappings, it should be a healing sort of environment for discombobulated old nerd-wraiths like me. The more excitable among our kind – and those with wallets full of platinum – will like invest in Founders Packs, which are fashionable pre-order garments of the online-gaming catwalk. Or something.

Trailer can be found in the Underdark below! Giant armoured spider mounts from Menzoberranzan! Look over there! *vanishes*
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The MMOnster Mash: Hands On With RaiderZ

Alright, we'll call the staring contest a draw. Prepare to be turned into a seafood buffet!

RaiderZ is the latest free-to-play MMO from Korea, and those… well, aren’t the most enticing words in gaming right now. This one promises to be a bit different though, with its arcade style combat, and big bad monsters in need of a kick up the first available orifice. We sent Richard to find out if its beta has a chance against the big names, or earns that big Z.

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Hot Water Tank: Neverwinter’s Class Profiles Begin

Sword! Sword! That's the noise swords make.
It’s been a little while since we caught up with Neverwinter – the last glimpse being the Blackdagger Keep trailer at the start of this month – but things are continuing to tick along towards the game’s “early 2013″ release. D&D types will know what to expect from the Guardian Fighter class, which appears below as the first part of Neverwinter’s class profiles series. He is, pleasingly, a tanky bastard.

Look below!
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It Doesn’t Look That Summery: Neverwinter’s Latest Trailer

There’s eventually some nice in-game footage of the combat in Neverwinter in the new trailer, revealed via PAX this weekend. The game is set for release early next year, but in the meantime you can find out more about skull-faced pirate, Blackdagger, below.

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