Posts Tagged ‘perfection’

Perfection Isn’t, But Still A Quiet, Calming Puzzler

By John Walker on September 4th, 2013.

Well, no it quite clearly isn't.

Perfection is a silly name to give a game. It’s asking for trouble. It’s also an extremely odd choice for this peculiar-yet-enticing puzzle game, since it absolutely does not require anything close. Instead this is about chopping up odd geometric shapes to approximate a target shape. It should have been called Approximate. And then it would have avoided all this complaining.

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The Last Game Trailer: Tactical Intervention

By Ben Barrett on August 23rd, 2013.

I honestly think he's just riding a forklift.

This is it, this is the one. The game trailer the aliens will find when studying our radio waves fourteen million light years away. The one hard drive to survive the Guardian-bot uprising will contain it. When the rats rule this world they’ll scuttle around our carcasses as decaying monitors play it on endless repeat. It’s not the last game trailer we want, but it’s the last game trailer we deserve. Ladies and gentlemen, boys and girls, children of all ages Rock, Paper, Shotgun proudly brings to you the trailer champion of the WHUUUURRRRLLLD: Tactical Intervention.

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Steve Meretzky: “The Most Perfect Game”

By Jim Rossignol on January 25th, 2008.

GameSetWatch flags up this beautiful six-minute presentation by Infocom veteran and man-about-games Steve Meretzky.

It speaks for itself.

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