Posts Tagged ‘perihelion interactive’

RPS Brings You Exclusive Kipling: The Mandate

By Adam Smith on November 29th, 2013.

If you were hoping that the endless generosity of RPS would stretch to a batch of Mr Kipling’s exceedingly mediocre cakes, I am very sorry to disappoint you. Instead we bring you art, culture, poetry…and exclusive trailers for upcoming games. The video below shows a boarding operation taking place in The Mandate, the recently Kickstarted and hugely promising Tsaris space game. There’s plenty of information about the game in our interview and the trailer shows in-engine (Unity) footage of hackers and assault units raiding a ship, backed by David Bradley reading of Rudyard Kipling’s The Destroyers. Bradley recently joined the game’s voice cast and you probably know him as Walder Frey from television’s laugh-a-minute fairytale adventure Game of Thrones.

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Battlestart: The Mandate Hits Crowdfunding Goal

By Nathan Grayson on November 28th, 2013.

Based on what I’ve seen and read of The Mandate so far, it sounds like an Admiral Adama simulator – only Tsar-ier. Given that I still plan on growing up to be Battlestar Galactica’s equal parts lovable and loathsome (also wise beyond his wrinkles) leader type, I am very OK with this. RPS’ own Admiral Adam interviewed developer Perihelion recently, and new details only left me more eager to bring up a hotheaded crew as if they were my own space-laser-equipped gosling flock. Even so, there was still cause for worry. Mandate’s development mandates $500,000, and for a while it didn’t look like it was going to make it. But now it’s crossed safely into sector 500K of the Kickstarter Nebula, ensuring that it’ll enter full development before too much longer.

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The Mandate Has (Literal) Space Opera

By Jim Rossignol on October 28th, 2013.


There’s Space Opera, and then there’s dudes singing opera over space opera. The Mandate is both of these in its new trailer, which shows off some in-game footage from the Kickstarting starship management game set against a backdrop of Imperial Russian space expansion (Tsars Vs The Stars, I call it.) The devs explain: “The gameplay trailer begins with neutral starship Zukov issuing a distress signal after it is assaulted by pirates. This signal is intercepted by a player who is commanding battle squadron Azimov which is loyal to the Empress of The Mandate. The player engages the pirates giving them the chance to surrender and withdraw, but battle ensues.”

Battle! Oh and also character customisation. Our two darkest loves.
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Tsar Trek: The Mandate Kickstarter

By Adam Smith on October 17th, 2013.

The crowds appear to enjoy funding space games, hence the golden tophats of the Elite: Dangerous team and Chris Roberts’ newfound habit of paying urchins to deliver laminated press releases by hand. One of the little ragamuffins arrived this morning, doffed his cloth cap (golden cloth) and thrust a sealed manila envelope into my mitts (golden manila). The foolscap sheet inside simply read: “By the time you finish reading this sentence, Star Citizen may well have raised another trillion dollars.” I passed the lad a ha’penny and told him to make sure he showered and washed behind his ears (not golden showers).

The Mandate isn’t like Elite or Star Citizen. It’s a space game, oh yes, but with isometric tactical boarding actions and a hefty dose of roleplaying and crew management. Tasty. The developers are seeking $500,000 on Kickstarter and the campaign has begun strongly.

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Tsarist Space Struggle: The Mandate

By Adam Smith on October 3rd, 2013.

There’s a trailer for The Mandate below and today’s challenge is for you to work out what genre the actual game will belong to when Perihelion Interactive release it. Don’t run off to Google to find the solution, just peel back the lids of your eyes and watch the video. You might want to unclog your ears as well so that the stirring, solemn music can distract you with images of the might of Imperial Russia. Tsars in space, that’s the theme, but how the devil does it play? Solve the mystery below.

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