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Posts Tagged ‘Phoenix Online Studios’

Jane Jensen’s Moebius Finally Trailerised

By John Walker on June 12th, 2013.

Jane “Gabriel Knight” Jensen’s Moebius has a trailer that’s worth a watch for jonesing point-n-clickers. Looking pleasingly modern, yet obviously still a traditional adventure, it’s partly the work of Phoenix Studios – they who as a group of amateurs from around the world brought the King’s Quest series back to life. Now pro and working with Jensen’s Pinkerton Studios, there’s good reason to have hope for this one.

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Wot I Think: Cognition, Episodes 1 & 2

By Richard Cobbett on January 30th, 2013.

They say that in adventure games, when you give the player character a gun, every problem becomes a target. I have a gun. You are presently my problem. Shall we test an idiom together?

Cognition is a four part psychic serial thriller about the hunt for a psycho serial killer. Episode 1: The Hangman launched in October. Episode 2: The Wise Monkey lands today. That makes this the half-way point, and so the perfect time to take a look and see if this investigation is worth signing up for. We sent Richard to catch some killers. Here’s Wot He Thinks…

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Phoenix Online Have More Than Silver Lining

By Adam Smith on November 3rd, 2011.

I bet there are so many things in this scene that I can't use right now

More adventure gaming news now, following John’s tearful account of the beautiful To The Moon. Sunday sees the release of the fourth episode of Pheonix Online’s unofficial King’s Quest game, The Silver Lining. As with the others, it’s absolutely free but they are after money for something else. While working away on The Silver Lining, they’ve announced a new project, Cognition, in collaboration with Gabriel Knight designer Jane Jensen. It looks like a darker affair than King’s Quest, which admittedly isn’t a stretch, and there’s a short promotional video for that as well. Two videos in one post – it’s like a multiplex down there!

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Not That Episode 3: More The Silver Lining

By Alec Meer on February 18th, 2011.

Mum?

For a wonderful second I was convinced this was the fourth episode of the unofficial King’s Quest fan-game The Silver Lining, and was all braced to use the headline “Four Ever Cloud.” Imagine how clever and funny that would have been. Just. Imagine. Instead, you’re stuck with whatever the heck I’ve written up there instead. I haven’t even decided what it is yet, I’m just hoping inspiration will somehow strike as I’m typing this.

So, The Silver Lining – a free game made by devout enthusiasts of the old Sierra adventure series (the ones that some people keep complaining we didn’t cover in The List, which spans the last two decades; as I said in comments somewhere, an 80s appendix strikes me as a good idea for the near-future). Episode 3 here now, and its trailer is below.
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Pointy-Clicky: The Silver Lining Episode 2

By Kieron Gillen on September 19th, 2010.

Hello! I welcome you to your dog-headed nightmare.

I suspect John will write some impressions on this up, but since he’s still away on holiday, I want to bring to your adventuring attention to the second episode of the King’s Quest-inspired graphic adventure, which is now available to download. John was a bit down on the first episode, not least because it didn’t really have any significant puzzles in it. So, basically, that was an intro and this - entitled “Two Households” – is where the game should kick off. Abstractly. More formal improvements to the first episode include a walk/run toggle, widescreen support and a shorter-narration option for those who feel they should shut the fuck up. All those changes have been implemented in episode 1 too. Anyway, you can get it here, and the trailer is below…
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Wot I Think: The Silver Lining

By John Walker on July 14th, 2010.

Sorry to chop his face off, but no one wants to see menu options.

After much to-and-fro, King’s Quest tribute game The Silver Lining from Phoenix Online Studios has not only been granted a release by IP holders Activision, but the first episode is out now. A completely fan-made project, and completely free, it’s been eight years in creation. I’ve finished the first chapter, so here’s Wot I Think.

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Every Cloud: The Silver Lining Lives!

By John Walker on June 28th, 2010.

Cheer up! It's back!

You may remember back in March we brought you the very sad news that the giant, evil clawed feet of Activision had cruelly stomped down on the fan-made King’s Quest game, The Silver Lining. Well, it turns out that Activision’s feet are fluffy little kitten paws, not capable of crushing a weeny bug. (Or perhaps somewhere in between – Realism Ed) A deal has been struck between the amateur developers, Phoenix Online Studios, and the giant laser-eyed robot publisher, and the first episode of the new game will be released on the 10th July. That would be in two weeks!

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