Posts Tagged ‘Physics-based mischief’

Naughty Cat Simulator: Catlateral Damage On Kickstarter

By Alice O'Connor on June 17th, 2014.

Just casually touching Cara's beverage.

Catlateral Damage is an inevitability within the physics-based mischief genre. What in life is more knowingly and gleefully destructive than a cat? Certainly nothing we’d welcome into our homes and tickle under the chin while cooing (it’s too early for me to wrestle with the morality behind answering “humans”). This genre was destined to spawn a game where you play a cat knocking things onto the floor.

We’ve had a bit of a giggle with it since the first alpha build last August, and it’s been updated a fair few times since. Now it’s turned, as so many weird ideas do, to Kickstarter.

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