Posts Tagged ‘Pike and Shot’

The Flare Path: And The Judgement Of Solomon

By Tim Stone on October 17th, 2014.

Are you ‘feature complete’ yet? Have you written that novel, made that parachute jump, found that special someone? By my calculations my own personal beta test still has about 250 years left to run. Circa 2264 the handful of people that backed my 1970 Kickstarter campaign will get an email thanking them for their patience. The email will include the following changelog.

New in Version 1.0

  • Focus
  • Patience
  • Charm
  • Gravitas
  • Wisdom…

Read the rest of this entry »

, , , , , .

83 Comments »

The Flare Path: Slitherincoming

By Tim Stone on May 30th, 2014.

On May 14th this year, Castello di Pavone, one of Northern Italy’s swankiest strongholds, was invaded by an army of conflict-obsessed game developers. Were the devs in question…

a) Laser-scanning the fortress for a level in the soon-to-be-announced Hidden & Dangerous 3?
b) Laser-scanning the fortress for a level in the soon-to-be-announced Commandos 5?
c) Laser-scanning the fortress for a level in the soon-to-be-announced Bella Cantarella*?
d) Attending Home of Wargamers 2014, a Slitherine Group press conference?

*Flare Path Soft’s debut project – a poison-sprinkled serving-wench sim set during the War of the Holy League.

If you crossed your fingers and answered a, b, or c, this week’s column may prove disappointing. Read the rest of this entry »

, , , , .

51 Comments »