Posts Tagged ‘piranha bytes’

Risen 2: Rise Harder

By Alec Meer on February 21st, 2011.

I want to be the one with the gun. Not the other one.

Also on the comeback trail this week is Piranha Byte’s RPG Risen. Piranha were the chaps behind the Gothic series, but having lost the license in a disagreement with former publishers JoWood went off to make a spiritual sequel instead. While JoWood’s Gothic 4 was about as much fun as eating mildly poisonous cardboard shoes, Risen was 50% a genuinely brilliant game (and 50% a slightly tedious one) – here’s my series of diaries on it, in which you can see my early surliness quickly become excitement. Risen 2 sounds like they’re determined to fully go for it, rather than lurk in an awkward middleground between past successes and future ambition. Pirates! Guns!
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Risen Arises

By Alec Meer on September 24th, 2009.

Pirhanha Bytes – the venerated and cheerily mad studio behind the Gothic RPGs – are backbackback with next month’s Risen. I’ve spent a little time with some preview code, and they’ve just released a making-of video. See how I kill two birds with one stone. I am Bird-Killer, killer of birds.
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Post-Gothic: Risen

By Alec Meer on August 6th, 2008.

The Gothic series often gets mentioned in comments here (usually while you lot are slagging off other RPGs), at which point the RPS hivemind has to don a wide-brimmed hat and sunglasses and sneak away while no-one’s looking. We are none of us, you see, terribly familiar with the much-adored German RPG series – which just about makes us Antichrists in the eyes of the cRPG devout. I have a dim and distant memory of suffering almost immediate brutal murder when dabbling with Gothic II years ago, but that’s about it. One day, when I have 100 hours to spare, I’ll catch up. One day.

Until then, all I can do is point hopefully at the announcement of Risen, a brand new RPG and setting from Gothic devs Piranha Bytes.
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