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Posts Tagged ‘Pirhana Games’

Davionline: Mechwarrior Online In 2012

By Jim Rossignol on October 31st, 2011.

If you can't name this mech, then you are not robot nerd enough.
Mechwarrior Online never actually happened as planned (about a decade ago) but now it is a planned again: for 2012. We knew this was in the pipeline, but things seem to be shaping up, because the website that hails this fresh announcement is here, and it allows you to sign up and register your pilot name. I did that. You are not having my name. The FAQ is almost comedic in the range of things it addresses, failing to really address what the game is actually going to be like, but explain that long-ranged missiles will be “semi-guided”, and the status of melee combat is undecided. It will, however, be a team-based multiplayer game. Also, bafflingly, it states: “MechWarrior® Online™ is running an offset timeline of the BattleTech® Universe. As of this writing it is 2011 and the year is 3048 within the game. In 2012, when the game is launched, it will be 3049.” Okay then!

More details on PCG.

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Mechin’ Good: Mechwarrior Details Approach

By Jim Rossignol on September 30th, 2011.

LASER LASER!
Blue has noticed that there have been some rumblings from Pirhana Games about their new Mechwarrior game. An announcement announcement! There’s already a bit of information on their site, including this: “Gamers will pilot a deadly BattleMech and use information warfare to dominate a dynamic-destructive urban battlefield. The game features include classic and new mechs from the BattleTech universe with persistent character development and plans for a single player campaign, as well as, co-op, and multiplayer gameplay.” You apparently play “a wayward nobleman” who ends up with a motive for revenge when his family are killed during a planetary invasion.

Worringly the site also runs with the headline “Not Your Father’s MechWarrior” which makes me sad because I am my own father. That said, the CG teaser which we first posted a couple of years ago (below) does look promising, and seems to get the plodding weapon-blastiness that is Mechwarrior.
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