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Posts Tagged ‘Pivotal’

The Making Of: The Conflict Series

By Kieron Gillen on February 15th, 2008.

[With Conflict: Denied Ops running jokes reaching critical mass, I thought digging out this interview with Pivotal's Stuart Poole about the genesis and development of the series may be a good idea. It was done just before Conflct: Global Terror was released, but their mind were clearly on Next-Gen. It deals with both Desert games - which I think were neatly designed, actually - and the disappointing Vietnam.]

Men in a desert.

Pivotal rose from the ashes of Bath’s Pumpkin Studios, who made the ground-breaking Real-time strategy game Warzone 2100. Despite being the first true-3D RTS and receiving some of the best reviews of Eidos’ history, it was a commercial flop which killed the team. While being ahead of the curve can pay off handsomely, it can just as easily lead to disaster. What now?

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Conflict: Denied Ops, But Allowed Demo

By Kieron Gillen on January 28th, 2008.

A strap so good, we’ll use it twice.

Men with guns. Popular PC Gaming Trope #276

The just-shy-of-60 Imperial Peggle demo for the Pivotal’s forthcoming squad-based shooter is now available to play. Where is it available? On the internet, my friend. On the internet. It includes single-player and co-op and an installer, we reckon.

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