Posts Tagged ‘pixar’

Spexar: A Gaming Dream-Team?

By Alec Meer on July 14th, 2008.

WARRRRRRRRRRRRR-EEEEEEN

Interesting timing, this. I was chatting to a journo-chum yesterday about how disappointingly tedious the Wall-E game was, and how odd and sad it was that a film studio as accomplished as Pixar would be happy to let such turgid nonsense be officially associated with them. Why do Pixar not start an in-house development studio of their own for these titles? Surely shared in-house digital assets would make the art and graphics a bit easier, and they’d be able to ensure these were proud counterparts to their celluloid output rather than let themselves undermined with shoddy cash-ins. The phrase I used was, I believe, “Pixar could be the Blizzard of kids’ games if they wanted.”

Suddenly, it sounds like this very particular dream may come true. WARR-EN to the rescue…
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Wall-E Footage

By Jim Rossignol on June 11th, 2008.


So, it looks as if the game of Pixar’s latest animation, Wall-E, might actually be avoid the pitfall trap of inexcusable uselessness into which most such game licenses end up plunging. Good thing too, as kids games should not be neglected, even if it is grown ups who command the computer-game cashfunds. After the jump: some excitably cute and destructive robotic in-game footage.
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WALL-E Finds Another Thing He’s Useful For

By John Walker on April 7th, 2008.

Pixar’s next film looks like it might be their best so far. WALL-E’s trailers show a delicacy and care beyond anything CGI’s done before, and demonstrates an attempt to portray a children’s narrative without dialogue. So, of course, there’s going to be the tie-in game.

However, I find myself slower to sigh after the surprise of Cars. It was a really very enjoyable game, a sort of kids’ GTA open world driving game. And looking at this trailer for the WALL-E tie-in, it doesn’t look half bad.

You’re our Eve, Gametrailers.

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