Posts Tagged ‘Planets3’

What’s in a Name? Planets3

By Ben Barrett on April 2nd, 2014.

It’s not a sequel, neither is it pronounced “cubed” so what exactly that superscript 3 is doing on the end of this RPG/block-em-up hybrid is anyone’s guess. What I can tell you is the absolutely gorgeous Planets3 is currently chilling out on Kickstarter with a few days (and thousands of dollars) to go. It caught my eye for two reasons: a creative element that allows for more customisation – wheels, triangles, and so on – and an integrated story/adventure that helps to direct the action. While I’m often enamoured with the idea of being totally free to build, explore and create as I like, actually doing it usually bores me after a few hours. A pre-planned mystery to solve, procedurally included in the world, helps to keep me interested. Have a look at their trailer and some thoughts on a very early Alpha build once you’ve mined through the crust below.

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Explore Every Corner Of The Universe: Planets³

By John Walker on February 13th, 2014.

It probably seemed a good idea at the time to call a game about cube-shaped planets, Planets³. Before realising that this was the internet, and people weren’t going to open Character Map every time they wanted to search for your game. So Planets3, as even developers Cubical (³ical?) are calling it now, perhaps isn’t going to win any SEO awards. But it might pick up a couple for cuteness. This is a voxel-based universe explorer, in which you fly your spaceship from planet to planet, beating up monsters, gathering tools, building houses and vehicles, and generally being very busy with stuff.

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