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Posts Tagged ‘PlanetSide 2’

Three-Way: PlanetSide 2 Footage

By John Walker on January 5th, 2012.

Oh, hello there, let me introduce you to the magical world of PlanetSide 2.

Probably the most sizable amount of PlanetSide 2 footage appears in the video below, intercut with team members explaining why the game is going to be so brills. But I suspect they may be biased. However, if it can be more PlanetSide, spruced up, and with a larger player-base, then yes, there’s a good chance it will be. You can also see the design aesthetics of the three factions, should that slice your cake.

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Planetside 2 Site Launches, Beta Sign Up

By Jim Rossignol on December 22nd, 2011.

I look up to this guy.
Planetside 2‘s launch creeps steadily closer, and SOE have quietly gone and relaunched the website to contain a bunch more information and the beta registration page. You need an SOE account to sign up, of course. Thanks to Planetside Universe for this, who also note this phrase from the new details on the revamped official site: “With air, ground and seaborne combat, the battles will be larger and more intense than ever.” Could there be boats this time? Or are they just referring to the odd hovertank? We shall see!

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Purple (Sov)reign(ty): Planetside 2′s Vanu

By Jim Rossignol on November 24th, 2011.

Hey, good lookin'
If I run an RPS Planetside 2 outfit (and I vaguely plan to) then it will be with the Vanu Sovereignty. Yes, the purple tech-worshippers are my faction, and so it’s with some delight that I feast on the neither-red-nor-blue goodness of the Vanu faction trailer, below. It’s just some rotating weapons and armour, but it promises so much! PCG also have a bunch of Vanu screenshots. Floaty! Glowy! Purpley!
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Hey, You! Watch This Planetside 2 Trailer

By Jim Rossignol on November 14th, 2011.

Today's helmet shot.
Actually, I’ll let you off for skipping this one, because it’s really not all that interesting to anyone other than the Planetside hardcore. It’s a trailer for the New Conglomerate faction, and as such shows nothing in the way of in-game stuff, and instead delivers a bunch of spinning schematics of pistols, kneepads, and aircraft. Tsk. Get with the real trailers, Sony!
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PS2: “Eight-By-Eight Kilometre Continents”

By Jim Rossignol on October 26th, 2011.

TR scum!
Game continents: noticeably smaller than the real thing. Anyway, more details are emerging about what to expect from Planetside 2: “We have enormous, enormous gameplay space,” lead dev Matt Higby told PCG. “One of our largest development efforts on this project has been hand crafting every single area of those eight-by-eight kilometre continents.” Artillery will have a range of up to a kilometre. The official site is also starting to post regular updates, with some details about the factions.

The PCG article talks about 200-man battles. I can’t wait for this to arrive.

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Infinite Crisis: PlanetSide 2 Gets Wolfman

By Jim Rossignol on October 12th, 2011.


Marv Wolfman is a great name for a person, especially if that person is a comics writer who launched Crisis on Infinite Earths and invented Blade. The same guy is responsible for writing the story for PlanetSide 2, according to Gamespy. Presumably that won’t be too much a stretch for Wolfman because wait… they brought in a pro for the story? Really? They needed to bring someone in to write the story to “three factions fight over planet, forever”? The source Gamespy story comments “Nice. PlanetSide definitely needs a bit of meaning added to its conflict.” And I am thinking: No, it really doesn’t.

I wonder, actually, if this is some kind of commercial response to Firefall hiring Orson Scott Card? Anyway.

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Dancing To Different Beats: Planetside 2

By Dan Griliopoulos on September 9th, 2011.

Pew! Dakka! Etc!
We recently caught up with Matt Higby, Creative Director of Planetside 2. Read on for what he had to say about various aspects of the game world, the factions, and the game mechanics, including vehicle customisation, and Higby’s penchant for griefing.

And no, we didn’t get that payment system stuff cleared up.
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PlanetSide 2 Free To Play, Beta This Year

By John Walker on September 8th, 2011.

I think his muzzle flash might be getting too big for its boots.
UPDATE: See below for SOE’s comment.
I hadn’t really considered PlanetSide 2‘s payment model. I just assumed it would be the same as PlanetSide. For I am a fool. Speaking to the efficiently named Chinese site 17173.COM, translated somewhat on the equally perfunctory title MMO Site, SOE president John Smedley gave a few hints about how it’s all going to work. And inevitably, it’s some form of Free To Play. But what form?

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(Not) The Planetside 2 Gamescom Trailer

By Jim Rossignol on August 19th, 2011.


The Gamescom* Planetside 2 trailer is below. There is SOMETHING familiar about it. It doesn’t show much of the new bases, or more than a couple of vehicles, sadly. Just a lot of pew-pew sidearm action. That said, there’s plenty to suggest that this is going to be very like the original, with the tower under siege, a torrent of gunfire and a flight of reavers to finish things off. There are a few glimpses of familiar weapons, too. Familiar indeed.
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Some Planetside 2 Images From Gamescom

By Jim Rossignol on August 18th, 2011.

Jetpack? JETPACK?
Planetside 2′s developers were apparently abroad at Gamescom 2011, and our own sinister agents arranged a furtive rendezvous for discussion of the game. We’ll report back on what happened there soon. Meanwhile some images have escaped, and I’ve posted them in a little gallery for you to see, below. Click for full size, obviously.
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Planetside 2 Will Have Free Component, Shop

By Jim Rossignol on July 13th, 2011.


While SOE don’t seem ready to reveal the exact business model for Planetside 2, they have said that the game will have a “free component” and also a cash shop. Speaking to Planetside Universe Smedley said:

There will be a cash shop for the game however the goal is not to sell power. For example we would sell things like customization because we would like there to be a massive amount of ways to customize your characters. So people could recognize you or your outfit out of a group. We will not sell a more powerful gun or vehicle.

Quite what this means isn’t clear, although it sounds promising. I am hoping it will mean that we get free reserves to keep the numbers up and a premium option for the more dedicated players.

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