Posts Tagged ‘Planetside’

Why Not? – PlanetSide 1 Kinda Free Now, F2P Soon

By Nathan Grayson on May 22nd, 2013.

REVELATORY NEWS. Did you know that PlanetSide 2 – free-to-play titan and king among first-person Jimshoots – had a prequel? That’s right: the two in the title isn’t just for show like everybody clearly assumed it was. There is another. It’s still about refreshingly colorful spacewars and shootouts with more moving pieces than an upturned ant hill, but the graphics are worse and wobbly netcode is a mightier enemy than any mecha tank. Also, it still costs money for some reason. SOE’s not crazy, though. It sees the writing on the wall. Soon, PS1′s subscription fee will be extinct just like all the others, and it’ll join the F2P era.

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Planetside 2 Beta Is Go For The Privileged Few

By Alec Meer on August 6th, 2012.

give me my suit give me my suit give me my suit waaah

AND I’M NOT ONE OF THEM WAAAAAAAAAAH.

That’s all this post is, really – a public lamentation that I’m not part of the latest New Hotness, said New Hotness being fab-looking MMOFPS Planetside 2, which will finally open its doors to a selected few members of the public later today (about 7pm UK time, I believe). Hopefully I’ll be welcomed to the ranks of the eternal tri-war before too long – meantime, how have you lot go on? Clearly, we shall have to form some sort of enormous RPS faction once this thing is up and running for more of the public. No doubt the recent reveal that Planetside 2 is coming to Steam in addition to SOE’s Station platform will help make what’s already likely to be a huge playerbase all the huger. Sign up for the beta here, though it may be sometime before you’re given the king’s shilling.
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Planetside 2′s Fire In The Sky

By Alec Meer on May 28th, 2012.

A bomb!

If there’s any justice in this dark, terrible world, PlanetSide 2 will be the last action videogame we ever need. If it can do what the first game did, fix the problems and escalate it to new places… then ooh. Ooh. I do fear what the post-COD ubiquity of ranking systems and unlocks might do to it, mind. This peek at ‘massive air combat’ certainly allays worries it’ll be a small-scale territory war at least, and demonstrates that PS2 intends to use the skies far more than its proud predecessor did.
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Planetside: The 1%

By Quintin Smith on December 30th, 2011.

Next up from the dusty annals of prehistoric RPS is a 2008 barnstormer of a tale from our all-too-quickly-departed gentleman caller Quintin Smith, and probably the best thing you’ll ever read about the one-time greatest videogame in the history of existence, Planetside.

Planetside, then. Do I have any veterans in the audience? At ease, gentlemen.

It might not have dredged up the subscribers Sony were hoping for, and you personally might have found it a disappointment, a bully, a bastard, or most unforgivably, a bore. The developers were perhaps overambitious, and in any case they managed to screw up both on paper and in practice. But their game has achieved one beautiful thing, and that’s the creation of the same invisible veterans’ club that results from a real life war. If you played Planetside you might have already encountered this phenomenon- the mutual respect that instantly exists once you find out someone’s an ex-Planetside player. Since I can’t think of a name for this whole process, I’m going to dub it “I WAS THERE, MAN” syndrome.
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Phew/Boo: Planetside Next Is Alive/Delayed

By Alec Meer on April 4th, 2011.

One day you will drive this tank. One day. But not today.

Bad, sad times hit Sony Online Entertainment last week, with the revelation that the MMO division is closing three studios, laying off a third of its staff and summarily executing planned spy game The Agency. This all sucks – hope everyone affected finds safe harbour very soon.

So what does this mean for the game we’ve waited our whole lives* for, the sequel to massively multiplayer manshoot Planetside?
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The First Image From PlanetSide Next

By Jim Rossignol on January 22nd, 2011.


It’s only a render of a tank, but: it’s a render of a New Conglomerate tank! And that means PlanetSide Next has the NC tank in it. And I glean from that we are looking at a straight update/remake/relaunch with a graphics overhaul? Hmm. Something like that. The image was twitted by SOE bossman John Smedley yesterday. Okay, that’s all I got. Thanks to everyone who sent this in.

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PlanetSide Next Beta “Early next Year”

By Jim Rossignol on December 19th, 2010.


SOE’s John Smedley has been busy blogging about their games, and he says this:

“…early next year we will have announcements about Planetside Next followed by a beta. I can say this – it’s coming along awesome. I can also say that the first beta testers are going to be current Planetside subscribers. I’ve gotten a lot of email from current players offering to help test the game and we’re going to take them up on it.”

OKAY. EXCITED.

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More PlanetSide Sequel Hints From SOE

By Jim Rossignol on December 9th, 2010.


Over on The Escapist we get some hints from SOE’s John Smedley about the next PlanetSide game:

“We have a very big launch coming in the month of March,” Smedley said. “It’s a big first person shooter franchise that we’re really happy with.” I took a leap of logic and asked whether it was Planetside. “Could be,” Smedley said sheepishly. “We haven’t technically announced it.”

We have also received a number of anonymous hints about this being in development, something which seems to corroborate both what we speculated about last year, and what we heard about the mysterious “PlanetSide Next“. Imagine if we got PlanetSide 2 next March! Blimey.

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Kingdoms: The Crytek MMO?

By Alec Meer on May 31st, 2010.

File under ‘slightly spurious’, but it’s worth having a chin-scratch about the mounting evidence. Back in January, a Crytek level designer revealed via LinkedIn that he was working a “Not announced Online MMO FPS” (so that’s doubly online?), at which point the gates of silence swung shut. Now LinkedIn’s at it again, with a Crytek senior IT manager proclaiming to the world his involvement in “Designing, testing and implementing as part of the development team the systems infrastructure for an MMO online game.” On top of that, Crytek have recently registered a clutch of domain names involving the word ‘Kingdoms.’ Something is up. Something… Planetsidey?

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Sony To Develop PlanetSide Sequel?

By Jim Rossignol on September 26th, 2009.


Sony have sent out a survey to Planetside players, asking for feedback. Here’s what it says:

We plan to expand the PlanetSideĀ® universe with another game and we need your help with the design. After all, who knows the game better than you, our customers, the people who actually play it! Don’t worry about the original PlanetSide, it isn’t going anywhere.

We want to hear your opinion and to do so we have put together a short survey. The information you provide will play a critical role into helping guide the development and direction of the next hit Massively Multiplayer Online First Person Shooter.

More thoughts below.
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The Planetside War: Weekend Warriors

By Jim Rossignol on January 26th, 2009.


The first official Rock, Paper, Shotgun Planetside mob formed up on the Gemini server last night at 8pm GMT. We had around thirty people in the platoon, which meant lots of chaotic combat, and a whole lot of tanks. Read on for the battle report.
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Planetside: The 1%

By Quintin Smith on September 5th, 2008.

Since I'm posting this, I probably should share my memories of Planetside in the tags
Planetside, then. Do I have any veterans in the audience? At ease, gentlemen.

It might not have dredged up the subscribers Sony were hoping for, and you personally might have found it a disappointment, a bully, a bastard, or most unforgivably, a bore. The developers were perhaps overambitious, and in any case they managed to screw up both on paper and in practice. But their game has achieved one beautiful thing, and that’s the creation of the same invisible veterans’ club that results from a real life war. If you played Planetside you might have already encountered this phenomenon- the mutual respect that instantly exists once you find out someone’s an ex-Planetside player. Since I can’t think of a name for this whole process, I’m going to dub it “I WAS THERE, MAN” syndrome.
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Brave Old World: Remember Huxley?

By Alec Meer on June 3rd, 2008.

Don't want ladies with bare legs. Want big, surly men in robot suits.

Back in the dim and distant past, anyone who was anyone and had a (for the time) pornographic amount of RAM was playing Planetside – the MMOFPS that was surely surely the bright future of PC gaming. Actual FPS, not vague cursor aiming and damage based on your stats – it was about reflex and precision, and military tactics.

Four years later, we’re not playing it any more. Well, some of you probably are, but we Men of RPS at least lament for a dream lost.
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