Posts Tagged ‘platform’

Super Meat Boy Gets Retro 90s Ad

By John Walker on October 12th, 2010.

I wonder how we'll spoof noughties ads.

I remember in the late 90s thinking to myself, “I wonder how people will spoof/retro this decade?” It was a ten year spread that seemed to be of such variation, and mostly made up of retroing various previous decades, that it seemed like it wouldn’t have a distinct flavour of its own. Of course, time passes and that all changes, as the splendid new pseudo-commercial for Super Meat Boy demonstrates. It’s an excellent production designed to capture the style of early 90s gaming advertising, as recorded on VHS. Despite the ad’s failure to mention the PC release, it’s coming out on the machine that made McMillen’s name a month later, on the 20th November.

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Watch First 20 Minutes Of Super Meat Boy

By John Walker on October 5th, 2010.

I too love punching meat.

Super Meat Boy is due to reach the PC on the 20th November. (A month after the XBLA release, sadly.) Team Meat have gathered together (that’s Edmund McMillen and Tommy Refenes) (and not even together, it’s by robo-Skype) to present what must be the least professional commentary of the first twenty minutes of a game I’ve ever enjoyed. Not being able to see the same screen makes it especially fun. It’s below.

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Wot I Think:Lara Croft & the Guardian of Light

By John Walker on October 1st, 2010.

Oh look, a leather bound book intro! New ground for gaming.

Earlier this week Lara Croft’s latest adventure, an isometric action platformer The Guardian Of Light, was released. Unfortunately, despite being assured, we did not receive review code in time. So rather late, having completed it about twice over, I can tell you Wot I Think.

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Get Your Privates Patched

By John Walker on August 11th, 2010.

Penis penis penis vagina.

Zombie Cow have released a big old update to Privates. What I’m trying to say is, they looked at their Privates, and they realised they weren’t good enough. The primary problems with their Privates were their being covered in bugs, often finishing long before the person playing with them was ready, and not being able to perform with many potential partners.

What I’m doing here is I’m conflating “Privates”, the game about battling STIs in the human body, with “privates”, a colloquialism for human genitals. In doing so, I’ve given the impression that the game having bugs, crashing, and not being compatible with some systems, are in fact problems with the penises of those working at Zombie Cow. I did this with the intention of humour. It’s my way of letting you know the game’s been patched.

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Privates Out, Flapping About In The Breeze

By John Walker on August 6th, 2010.

If there's a pun, they thought of it.

Zombie Cow have finally unzipped their trousers, pulled them down to their ankles, then in a fit of pique ripped their underpants clean away from their waists to reveal their privates. And at the same time their game, Privates, is available to play, for free.

Privates, you see, is a sort of pun. Puns are when a word can be confused for another word. So “privates” can be associated with people in the army. An army is a collection of cross men and women who shout and fire guns at other collections of cross men and women. And of course “privates” can refer to a penis (like a sausage, but leakier) or a vagina (no idea). Imagine a game that conflates the two! It’s time to go shoot some STDs. (Sexily Transmitted Dirtiness.)

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Orton Hears A Howl: Orton And The Princess

By John Walker on May 20th, 2010.

It's about to mock me for something.

TheBlackBandit suggested we look at Flash game Orton And The Princess with the accompanying comment, “Your choice whether or not to post it.” It turns out it’s worth posting, and, well, even if it weren’t I figured maybe he’s being passive aggressive and if I don’t he’ll hurt me. It’s a strange little game – very simple platform mechanic, except… except the game mocks you.

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Lara From Above: Guardian Of Light Trailer

By John Walker on May 18th, 2010.

Lara has a friend!

Only yesterday Jim and I were asking for more information about Lara Croft And The Guardian Of Light, and pa-dah! A new trailer has appeared. And crikey, it isn’t like the Tomb Raiders we’ve played before. Although we already knew it was an isometric action platformer, it’s hard to believe it until you see it running, which you can below.

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Exclusive: Getting Intimate With Privates

By John Walker on May 17th, 2010.

See, he thought he was hurting me, but he was helping me!

Upon hearing the news of Zombie Cow’s pee-pee and hoo-hah themed game, Privates, we clearly wanted to know more. What are these “vaginas” and “penises” they’re talking about? So we got ourselves a chat with project lead Dan Marshall to find out the details on their STI-busting project. We exclusively reveal what the game’s about, how it will play, and what disgusting items lie in Zombie Cow’s search history.

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Front Bottoms: Zombie Cow’s Privates

By John Walker on May 11th, 2010.

Sperm!

Would you like to see Zombie Cow’s Privates? We sure would. We’d not only like to see them, but we’d like to play with them once we have. But no! We’re not talking about their penises! We’re talking about their new winky-themed game, Privates! (NB. We’re talking about their penises.)

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Wheelie Obvious Headline: Joe Danger Trailer

By John Walker on February 26th, 2010.

Well yes.

Kieron already thought of describing Joe Danger as Trials 2 meets Trackmania, and therefore I must be more original. It’s a cross between Bergman’s Nattvardsgästerna and a puma. Too original. It’s a cartoony platform bike riding bounce fest that looks awesome fun. It’s in this year’s IGF running for the grand prize, and we should have an interview with creators Hello Games just as soon as they hurry up and reply. Meanwhile, there’s a new trailer that shows off why this is bulging with potential, as well as doing that clever thing with the quotes in the background that I always like.

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Your Morning Stupid: Find Eldorado

By John Walker on December 16th, 2009.

So familiar.

Or to give it its full name, Fuck Oregon Let’s Go Find El Dorado. It’s an entry to Ludum Dare, a bare-minimum side-scrolling pixel jobbie, and – in the loosest sense possible – inspired by Oregon Trail. Except this time you’re jumping mountains. Using the physics that the young people are so excited by, you must reach El Dorado while preserving food, and indeed the health of your family by not landing your cart upside down. Starve to death and it’s game over. It’s brilliantly silly, and oddly frustrating when you can’t get over a small peak. You can download it directly from here, and it’s a weeny 1.4mb. Via Indiegames.

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Very Teleportant: Saira

By John Walker on December 14th, 2009.

Cor, that's a bit lovely.

So my plan to have a quick play of the Saira demo turned into my whole morning. A new game from Nifflas is a reason to sit up straight and start downloading. The creator of the gorgeous Knytt Stories has created his first commercial game, and it’s a rather beautiful thing. For those familiar with his previous games – tiny slivers on the screen, creating platforming worlds with the barest few pixels – you’ll be pleased to learn that while it’s technically a lot more advanced, it remains completely true to his themes and style, and a lot more involved.

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Ship Building: Bob Came In Pieces

By John Walker on December 10th, 2009.

I wonder if aliens have ever had a nice sensible landing.

Here’s a really cute trailer for a game I’d not spotted before this morning: Bob Came In Pieces. (And with that name everyone should be grateful that it’s me who’s writing about it and not Kieron.) It’s a puzzle platformer that looks utterly charming, flying a small ship around, pushing the scenery, blowing things up, and of course collecting coins. The concept appears to be solving the levels’ puzzles by how you rebuild your broken ship, and thus what abilities it possesses. It looks like a really smart idea, cobbling together your ideal setup from the pieces you’ve found, and then using them in the game. Well, take a look.

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