Posts Tagged ‘platinum games’

Wot I Think – Transformers: Devastation

Transformers: Devastation [official site] is a third-persion brawler’n’shooter from Platinum Games, they of Bayonetta fame, and concerns itself with Optimus Prime and a few Autobot chums kicking seven bells out of Megatron and his cronies. Heavily styled after the 80s cartoon and toys, is this empty nostalgia or a deft blend of past and present?

The little boy in me is overjoyed. The somewhat grown-up, discerning games-player in me is not unhappy either.

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Transformers: Devastation Still Looks Spectactular

I remain mildly concerned that Transformers: Devastation [official site] will be a game I can only watch others play rather than do much with myself, because these bony hands have never been great at combos. But look at it. LOOK AT IT. Even if you’re not dangerously susceptible to 1980s toylines, it’s a delight to behold. High-speed tyrespins on downed enemies! Fights on top of collapsing suspension bridges! Mid-air hammer/tyrannosaur switching! Even Bumblebee doesn’t look like a total prick.

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Rules Of Cybernature – Transformers: Devastation Trailer

Split him wide open!

While a lot of Alec’s interest in Transformers: Devastation [official site] is down to it using ye olde Generation 1 robodesigns, mine is entirely founded upon it being a new third-person punch-o-beating game from the folks behind Bayonetta, Vanquish, The Wonderful 101, and Metal Gear Rising: Revengeance. Listing those names there, I realise that giant fighting robots transforming into cars and cassette players is actually one of the more mundane concepts Platinum have built a game around.

Anyway, you might have missed its announcement during all the E3 fuss, so here’s a new trailer.

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Toying With My Emotions: More Transformers Devastation

Just a quick update on Transformers Devastation, which I got all excited about yesterday – partly because it’s the Bayonetta/Metal Gear Revengywengy devs making it but mostly because I’M A HELPLESS MANCHILD WHO REMAINS FASCINATED BY PLASTIC ROBOT TOYS HELP ME HELP ME HELP ME OH GOD WHAT’S WRONG WITH ME.

Last night, we got a better look at how Platinum’s 80s-styled robo-brawler actually plays. It’s a lovely-looking thing and oozes fan service from every cel-shaded pore, but I’m feeling it less than I was.

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Combo Wars:Bayonetta Dev’s G1-Style Transformers Game

I’ve been on holiday. I come back to work mid-E3. It’s like being hurled into the sea, only instead of waves and seagulls there are explosions and men’s khaki-clad bottoms everywhere. I doggy-paddle frantically, searching for something to grab onto, to stay afloat in this ocean of screaming bluster. I’ll swim through it all in time, sure, but give me something safe and familiar to get my sealegs from. Ah, of course. A new Transformers game from Activision. It’ll be more routine shooty-bang from a jobbing in-house developer, and it will resolutely refuse to give long term plastic robot fans what they want in favour of supporting whatever joylessly spiky thing the movies or toyline are currently doing. I can snarl at it mechanically and… wait, what?
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Bayonetta Sorta On PC Ish A Bit (Ok It’s A Browser Game)

Heeey hold on.

Hang on. I need to get into character for this. Right. I cannot believe that Platinum are taunting me so cruelly. Or, worse, I can. This is only the latest knife stabbed into my - MY - very beating heart on purpose. I've been waiting for years for Bayonetta to turn up on PC, and Platinum have finally released a PC Bayonetta game only OH WAIT it's a free browser game I literally no, no, that’s not for me.

But if we play the little game on their website’s 404 page, maybe ☆magic☆ will bring the gun-shod witch to PC proper. Or their webperson will fret that these 404 visits mean their site is busted.

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The Bestest Best Word Of 2014 – MGR: Revengeance

Raiden there, demonstrating how to spell 'Revengeance' in entrails.

Revengeance is a real word, you know. It’s an obsolete, and a mite ostentatious, form of ‘revenge’. But my, how ostentatious is Metal Gear Rising: Revengeance! The tutorial level’s mid-point is a fight with a robot dinosaur where you leap between its missiles in mid-air and ultimately cut it in half lengthwise, coolly sheathing your sword as it explodes behind you. The tutorial!

I’m glad that we’re awarding Revengeance a trophy for Bestest Best Word, because if it were Bestest Best Ridiculous Amazing Oh Gosh Wow Just The Best Fighting, I wouldn’t be equipped to write about it. That’s something I’ll never fully experience or understand, and more’s the pity.

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Replaying Revengeance: Difficulty, Mastery And Fighting

One of the downsides of being a games journalist (violins please) is that you don’t play many games that aren’t also ‘work.’ I secretly indulge a Counter Strike habit and the odd round of Hearthstone behind the sheds, sure, but mostly I play stuff I’m writing about or might write about. To break into that cycle takes a special kind of game. Something unique in style and structure. Which is another way to say I can’t stop replaying Metal Gear Rising: Revengeance.

Hit the jump to learn of ZANDATSU.
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Wot I Think: Metal Gear Rising: Revengeance

Metal Geaaaaaarrrrrrrr?!?!?!?! On PC? This particular collision of worlds – masters of espionage infiltrating the home of spyware, cyborg ninjas running amok in cyberspace – isn’t unheard of, but it’s far from the norm. Then again, Metal Gear Rising: Revengeance isn’t your average Metal Gear game. It dispenses with stealth almost entirely, favoring combo and counter-heavy action over tippy-toeing and mullet-rocking. But does the extra helping of over-the-top insanity gel with Metal Gear’s, er, also insane (but in a different way) universe? And how does the long-awaited PC port hold up? Here’s wot I think.

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Wuh-Oh: Metal Gear Rising Unplayable Offline

I might be a big, mean robot, but mainly I'm sad and jealous of your humans hands. My cruel master gave me giant boat paddles for arms, and I will never be able to hold a sword or, indeed, my mewling robotic children.

Edit: Steve Key, European Brand Manager for Konami, confirms that this was an accident rather than a DRM issue and the publisher has applied a fix: “MGR PC Update – offline problems *should* now be fixed.” That’s quick work and commendable.

Oh no, say it ain’t so. Another single-player game that boots its owners back into cold, cruel reality the second an Internet connection drops? That would be the saddest of shames if it were the full story. Fortunately, that doesn’t appear to be the case. While it’s true that Metal Gear Rising: Revengeance on Steam falls to freshly sliced pieces when an Internet connection isn’t holding it together, the issue is apparently not intentional DRM. Signs instead point to a Steam API error, though Konami and Platinum have yet to respond in any official capacity.

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