Posts Tagged ‘platoon studios’

Tanked Up: Bionites And Battlezones

By Adam Smith on July 29th, 2014.

In the first of what certainly won’t be a regular innuendo-strewn column entitled Dan’s Hot Tip, I bring news directly from the Twitter feed of handsomely bearded journo Dan Griliopoulos. Jason Kingsley of Rebellion, the home of Sniper Elite and 2000 AD, discusses the UK developer’s plans for Battlezone. [We] “bought the IP at auction from Atari last year. Have some exciting plans for it and lots of ideas”. The purchase was made last summer and Rebellion picked up Moonbase Commander rights at the same time. The real news though – the part that you can actually touch – is the release of Bionite’s alpha.

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Reopening The Battlezone – Bionite: Origins

By Adam Smith on April 10th, 2012.

At this time of resurrection and rebirth, it seems apt to look at yet another Kickstarter project that aims to roll back both a stone and the years in order to bring glories from the past to walk our digital hallways once more. Bionite: Origins, already two years in the making, is an attempt to revive the play style of Battlezone ’98, a hybrid of first person hovercrafting and strategic base building. I’m sure there are other much-loved properties in need of a successor, spiritual or otherwise, but I reckon by summer, Kickstarter will have them all covered. What makes Bionite a little different to many projects is that funding isn’t being sought to begin development, but to continue it. A working alpha of the game already exists and the beta testing phase is imminent. Video evidence of the team’s work is nestled below.

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