Posts Tagged ‘Playdek’

From Card To Computer: Twilight Struggle

By Adam Smith on June 9th, 2014.

I’ve heard lots of good things about two-player cold war strategy game, Twilight Struggle. Admittedly, I heard the majority of those good things on Saturday night when I mentioned that the PC was due to receive a digital apaptation of the card-driven board game. Over a few bottles of Adults Only Jollification Juice, two cardboard-cuddlin’ friends became quite excitable about the intricate plotting and deviousness that occurs when superpowers go to war by avoiding directly going to war. GMT Games have taken to Kickstarter to fund the digital struggle but will people be willing to back a computerised boardgame? Could be a close thing…oh. It has $167,000 after one week, three times its target.

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Playdek On Unsung Story, PC Ports, And DRM Concerns

By Nathan Grayson on January 28th, 2014.

Unsung Story: Tale of the Guardians is an intriguing prospect despite its name also functioning as a dictionary of cliche fantasy words. It’s the vision of Final Fantasy Tactics and Tactics Ogre creator Yasumi Matsuno, who played a huge role in popularizing turn-based tactics RPGs on consoles. Its Kickstarter has already soared to nearly $500,000 of its $600,000 goal, so things are looking up. However, developer Playdek has provided depressingly little concrete information, and a cursory reading of the Kickstarter gives the impression that Unsung Story will be a mobile game first and foremost. I got in touch with Playdek CEO Joel Goodman to find out whether or not the PC version will be a port, how the Kickstarter plays into that, how much Matsuno will be involved in actual development, and whether or not we need to worry about DRM. His answers could’ve been a bit more detailed, but oh well. Early days and all that. Go below for more. 

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Final Fantasy Tactics Spiritual Successor Takes To KS

By Nathan Grayson on January 15th, 2014.

And of course, all they've got is concept art. Yep, this is one of *those* Kickstarters.

So, The Banner Saga. It’s pretty neat, huh? Well, contrary to popular belief, it didn’t invent grids, tactics, or even the concept of turns. I know, right? But, in a rather timely turn of events, one of the genre’s most well-known progenitors resurfaced today. Yasumi Matsuno was instrumental in popularizing the Japanese side of the turn-based tactical equation with console hits like Tactics Ogre and Final Fantasy Tactics, and now he’s looking to do it again after more traditional role-players like Vagrant Story and Final Fantasy XII. Unsung Story: Tale of the Guardians doesn’t really have much meat on its bones yet, but it at least sounds like its headed in the right direction. Also, it’s had such a huge mountain of money already dropped on it that I fear for the lives (though certainly not the livelihood) of its developers.

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