Posts Tagged ‘point and click’

The Preposterous Awesomeness Of Everything Is The Strangest Thing I’ve Seen In A Good Long While

When a game’s website leads with the words, “Oh god I hope I finish it before I die and/or go mad,” that’s a hint. The Preposterous Awesomeness Of Everything [official site] is a point-and-click adventure that returns to the early-90s LucasArts’ verb interface, but comparisons to anything else end there. Describing itself as a game about “progress, politics and propulsive nozzles” what it doesn’t immediately mention is the abundant nudity.

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Freeware Garden: Troll Song Verse One

Presenting Clod the Magnificent and his dancing trolls!

Kick. Grab. Smash. Bite. Roar. Those are the commands you’ll find in the Troll Song‘s SCUMM-like point-and-click interface and they are as apt as they are original, for this is an adventure starring four trolls and trolls simply do not act like your average genre protagonist. They do not push keys from keyholes onto newspapers. They smash doors; fiercely so, when their own species’ survival is at stake.

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Freeware Garden: Goat Herd and the Gods

Over their long, illustrious history point-and-click adventures have starred everything from wannabe pirates and odd teenagers to private investigators and obnoxious wizards, but never a goat herder. Happily, the aptly named Goat Herd and the Gods has just been released to right this heinous wrong by casting Atl the Aztec goat herder as its protagonist.

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Freeware Garden: A Date In The Park

Awww, young love. Can seem so tacky when you are cynical, so naively passionate and yet so very adorable. Even when it involves a slightly obsessive young man and, as in the case of A Date In The Park, pointing-and-clicking at things that include at least one duckling. Then again, this relatively short adventure game does come from the creators of Mudlarks and thus both a decent amount of strangeness and some ’90s styled digitised graphics are to be expected.

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Freeware Garden: Petrichor

A nice, big red umbrella.

Éric Chahi’s Another World did many things right, but what I believe it really excelled at was conveying the feeling that you were somewhere drastically different. Somewhere otherworldly yet also sensible and at times familiar and this is the exact same sensation Sundae Month’s Petrichor manages to re-create.

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The Tentacles Of Time: Kelvin And The Infamous Machine

How pleasing that a game about time travel should have such a perfect sense of timing. Kelvin and the Infamous Machine is a point and click adventure in which an inept research assistant must skip through time, inspiring great inventors and artists to fulfil their historical roles. It arrives on Kickstarter shortly after we cast our eyes over Thimbleweed Park, the Lucasarts throwback from the minds of Maniac Mansion creators Ron Gilbert and Garry Winnick. Time travel? Pointing and clicking? Where are the tentacles? Seek them in the demo and trailer below.

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Freeware Garden: Atticus

Among the 50 games of the Asylum Jam there was only one point-and-click adventure that grabbed me and didn’t let go until I finished it. It was Atticus. A sleek, browser-based adventure of medium length, excellent hand-drawn visuals and a spooky premise.

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Freeware Garden: Mudlarks

Regular nine to five office jobs, well, those that still exist, have never been good enough for Winston. He always wanted to be a mudlarker and, thus, he took it up as a hobby and promptly became the star of Mudlarks. A lovely point-and-click adventure game about mudlarkers larking in the mud and the debatable joys of scavenging the shores of the Thames for old things that glow.

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Freeware Garden: Psyche E

I'm selling these fine leather scrotums, you see...

I am yourself and you are me. My name is Ego. My penis fell off… help me find it.

So begins Psyche E. A short, scatological and completely bonkers point-and-click adventure you can download for Windows. A game filled with weird sights and words that beautifully rhyme with rock.

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Freeware Garden: Donald Dowell

Don’t get me wrong, I really do adore those big, ambitious freeware games incredibly kind people make for us, but I simply cannot understand how they manage it. Also, why? Why spend countless hours creating something most people will probably ignore and never get paid for it? Why create a game as big and polished as Donald Dowell and the Ghost of Barker Manor and just give it away?

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Freeware Garden: Comedy Quest

Enjoying some fine comedy. Thank you for asking sir!

If it weren’t for the obviously spoileriffic title, I’d have loved to present you with a riddle. A riddle that’d probably go a bit like this: “What looks like an early Sierra adventure, plays like a late Sierra adventure, smells a bit of Lucasarts and does stand up comedy?” I am certain that nobody would have cried “Comedy Quest!” to that and that’d be sad. Hence, this post’s title and, frankly, this very post itself.

Now, you see, you know.

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Freeware Garden: Nekra Psaria

Welcome to the very first Freeware Garden comedy alt-text. No comedic bits whatsoever have been inserted here, but I'm slowly getting there.Nekra Psaria means “dead fish” in Greek, which, frankly and regardless of language doesn’t conjure up the best of images. Not that fish or death can ever be avoided, mind you, but escape-the-room browser games used to come with way cuter names back when the internet was young.

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Freeware Garden: Bickadoodle

Freeware Garden searches the corners of the internet to highlight one free game every day.

Bickadoodle starts off with an apparently distressed damsel waiting in her tower for a knight to come and do knightly stuff of the typical light fantasy variety. Like, for example, serenade her. Or maybe kill the threatening dragon who has irritatingly just dropped by and seems intent on destroying a perfectly adequate romantic evening and a perfectly comfortable trope.

Instead of kidnapping the good lady though, the beast slightly burns the knight and flies him to its lair, thus, refreshingly, leaving her to face insurmountable odds, save the realm and free the armored brute in the only way known to sensible people: by pointing and clicking on things.

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