Posts Tagged ‘Pol Clarissou’

Odd Checkout Action In Free Game Forever

Beer, baseball bat, and coffin - that'll be Wednesday night for me sorted. The BBBC, I call it. I can ask for it by name at my corner shop and they'll have one waiting for me.

It’s Minimum Wage Week at Rock, Paper, Shotgun! I mean, sure, why not? That could be true.

Yesterday I posted about a cyberpunk call centre game, and this morning I’ve been working a checkout in Forever [official site]. It’s a free game with an endless queue of customers to ring up, fiddling with objects in awkward physics to find and scan barcodes, while wondering “Wait… do we even sell bloody knives or did they bring that themself?” It’s a fine few minutes of fun.

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Watch The Night Drift By In Night Tune

I had meant to tell you about Night Tune [official site] when it came out two weeks ago, but its dreaminess interfered. Every time I load it up, my eyes get heavy, my focus fades, and soon I’m held trancelike as the night drifts by. It’s a free little treat where we’re driven endlessly, aimlessly through the night, the passenger of a phantom driver. Road lights, car lights, and warning lights illuminate and silhouette buildings we can’t quite make out, and our bleary head lolls over while the radio plays MP3s we feed it. Look, I’ll show you.

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Freeware Garden: offɭine

Do you know that sensation you get when travelling by train at night, looking out of the window, thinking and imagining things? Scaring yourself or deciding to let the hypnotic sights relax you? Well, offɭine is a game about this exact sensation. Really. I asked dev Pol Clarissou and he said so.

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Wonder At Space Wandering: Even The Stars

CONTEMPLATE on GIANT COMPUTER never really made it into those classic Sierra adventures

After a hectic day of newsing all the best news there is to news, I need something to relax with. Today’s offering is Even The Stars, an esoteric exploration game lacking any real goals other than to live, die and try to enjoy it. There’s probably a message in there. Originally made for the space cowboy jam, solo dev Pol Clarissou and musician Nicholas Gaven are expanding it into a meatier morsel. It’s quite simple, you tap in coordinates for your ship to go and, if there’s a planet, you can land and spend some time there. There might be cities, a mill, cows – all the essentials. Eventually, you die, because that’s how life works, and can take a screenshot of the map of your journey, because that’s how life should work. It’s serene, pleasant and you can play it now. Venture forth to a trailer and my personal journey below.

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